Virtual reality is here to stay. It is showing up everywhere – from taking center stage at the Game Developers Conference (GDC) in San Francisco this year, to making a splash at the VRLA Spring Expo in Los Angeles, California. Practically everywhere you look, VR is sliding in to alter every industry it touches; but where did it all come from? Why is virtual reality proliferating now like never before?
In a series of interviews and re-publications, we venture into the past to see where this exciting virtual reality ride began. Today, we interview Tony Parisi who is best known as the co-creator of the Virtual Reality Markup Language (VRML) developed in the 1990s. He has been [...]
Texas-based virtual reality developer and long time musician Aaron Lemke is at it again. His startup studio Unello Design just released two exciting new VR experiences onto the Google Play store that incorporates his own brand of music with relaxation methods and satisfying interactivity. The first demo is called Zen Zone, and the other one is dubbed Nebuland.
Aaron Lemke is well known in the VR community as the guy who created the beautiful experience known as Eden River. That demonstration put users on a relaxing trip down a tranquil river with animals from the forest hanging around. Lemke also developed the short interactive narrative Lunadroid 237 which takes place on The [...]
Razer’s Open Source Virtual Reality project, OSVR, continues to chug toward’s its mission to “set an open standard for virtual reality devices.” Today the company made the announcement at the Luval Virtual event in France that it will be making the OSVR Hacker Development Kit production files as well as the OSVR development roadmap.
By opening up the production files and roadmap, it gives developers access to software design behind the OSVR, which is a modular and customizable (hackable) HMD that makes use of a wide range of partnerships to help develop a device that is essentially universally compatible with the whole VR ecosystem, or that is the [...]
EDITOR’S NOTE: This article was a sponsored post by Intel. It was written by one of our New York correspondents, James Dorman and edited by our Editor-in-Chief Will Mason.
In a space where I constantly hear about sensors such as Leap Motion and Microsoft’s Kinect, Intel is getting the word out about its own “natural user interface” technology appropriately named RealSense.
One of the ways in which they are doing this is though “educate-and-excite” hackathons. I recently had a chance to experience one first hand in New York City. After a presentation introducing the second version of the company’s SDK, developers familiar with the space were asked to create [...]
Virtual reality has the power to bring people together in ways never before possible. Mike Rios decided that he was going to use the medium to bring him together with the person he loves most in the world, his girlfriend Maggie, by making it the centerpiece of his proposal.
Mike is a designer by trade and so creativity is flowing through his veins, “I wanted to do something big for her, and create something that wasn’t there.” Virtual reality was an obvious choice for this in Mike’s mind, and when he saw the Google Cardboard last summer, he knew he wanted to use it as part of his proposal.
Mike couldn’t have done it all alone, “I had [...]
Eevo is a company with a clear mission, “to bring you the best content virtual reality has to offer.” Today, Eevo told UploadVR that they have successfully raised $1 million in angel funding to accomplish that mission. But Eevo knows they cannot do this alone because in order to build the best curated content streaming service for VR, you are going to need content. That is why Eevo is planning to dedicate nearly a third of its funding to commissioning and licensing content from the top VR content creators.
The content development fund will be available to anyone who is currently “producing high end VR content,” and will be essentially limitless in their size scaling to the [...]
I squeezed down the aisle, making my way to my seat. It was a crazily full flight, and any hope of an empty middle seat had long since faded. I crossed my fingers as I approached, hoping for a quiet set of neighbors… funny thing about hope. I reached my seat and my face sunk, in the section were not one, but two babies and my middle seat neighbor was about to spend the flight stress testing his seatbelt. Thank goodness for VR and noise cancelling headphones.
Settling in, I busted out the GearVR and tossed it on, hopping right into Oculus Cinema to binge watch some movies I hadn’t gotten around to. I spent about four and a half hours consecutively in the Cinema, [...]