Skyworld from Vertigo Games, the creators of Arizona Sunshine, is a VR strategy that’s aiming to modernize a classic game genre. Today, we learned that not only is [...]
Valve is developing a pair of more immersive hand controllers currently called “Knuckles” that promise to offer more precise finger tracking and grasping [...]
Update: Chocolate is now available for just a couple dollars on the Oculus store and Steam.
VR studio Gentle Manhands announced a teaser for their newest project [...]
Update: Sony today confirmed that the PS4 5.00 update does indeed add streaming notifications. On top of that, it supports 5.1ch and 7.1ch virtual surround sound for [...]
VR has made us think and create outside the box. But what if we jumped back inside the box? Would we do anything new with it? Can we teach an old dog new [...]
PlayStation VR (PSVR) is a fantastic VR headset, but one of its biggest issues is the tracking system. A new job listing suggests Sony is working on something new to [...]
It feels like an age since we’ve seen Dreams, but that’s because it has been. Media Molecule’s next big game missed out on both E3 2016 and 2017 showings [...]
Rick and Morty have already invaded the world of VR with the excellent Virtual Rick-ality, but this ARKit tribute to the series is just as cool.
VR and AR studio [...]
Proper pitch preparation prevents poor performance; we’re here to help.
Join us at our San Francisco office on August 24, 2017 and we’ll guide you [...]
They Came From Space is a case where seeing is believing. The new Vive and Rift title from Scottish developer Cloudgine is a ‘proof-of-concept video game’ for [...]
It’s been a while since we’ve heard from Hover Junkers, the HTC Vive launch title from Stress Level Zero. Despite releasing over a year ago, the developer is [...]
Gran Turismo Sport isn’t sounding like the fully featured VR experience we were hoping for, but this new trailer for the game still promises a thrilling [...]
Killing Floor: Incursion is a great example of how to take an existing IP and make it work inside of VR. The baseline series of Killing Floor games is all about fighting [...]
Here’s a question of the philosophical variety: when is an on-rails shooter not an on-rails shooter? In the case of Run of Myden, a room-scale game in which you can [...]