ResearchVR
We are three Cognitive Scientists discussing Virtual Reality and Cognitive Research, Industry News, and Design Implications! We actively research different aspects of the field, and are involved in various companies related to the topic of VR. With this podcast, we hope to use our commentary to bridge the gap between news and established science. We break down complex topics, discuss the current trends and their economical impacts, and broadcast our views on VR. Tune in and enjoy!
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Facebook Is Shutting Down VR Content Division Oculus Story Studio
 
Pornhub Gets Half A Million VR Views A Day
 
HTC Vive Is Getting A $220 Plug-And-Play Eye Tracking Peripheral Next Month
 
Microsoft Reveals Motion Controllers For Windows VR Headsets
 
This is How Fake News Happens: The Reporting of Palmer Luckey and Nimble America
 
This Video Shows Nintendo Switch VR Is Already Possible
 
Here’s Every Game That Supports PSVR’s New Aim Controller
 
Field in View: Why The Aim Controller Is PSVR’s Secret Weapon
 
Tokyo’s Adult VR Show Features Simulated Women Walking On Your Chest (NSFW)
 
Update: Sony Says Battlefront 2 PSVR Email Is ‘Incorrect’
 
5 Things Bethesda Needs To Do To Make Fallout 4 Work In VR
 
Report: VR And AR Developers Aren’t Making Enough Money To Justify Investments
 
Google Daydream’s Star Wars VR Experience Touts PC-level Graphics on Mobile
 
Counter-Strike VR Is (Basically) Here And Its Name Is Pavlov
 
Hands On: Tracking The Progress With Acer’s Development Edition Windows VR Headset
 
HP and Acer VR Headsets Available For Pre-Order Today Starting At $300
 
The VR Spec Sheet: Rift, Vive, PSVR, Acer And HP Compared
 
Holographic Waveguides: What You Need To Know To Understand The Smartglasses Market
 
Report Highlights Tracking Differences Between Vive and Rift
 
Community Download: Does Sony’s PSVR Need An Upgrade?
 
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Using Hololens During Real Surgery – ResearchVR Podcast 42

This week’s ResearchVR episode is a little more crowded than usual. During this year’s Cebit we met three experts working on the use of AR to improve [...]

 
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Understanding An Autistic Child Through VR – ResearchVR Podcast 41

This week on ResearchVR we talk about an innovative use of VR as a therapeutic tool to work with autistic children. Check out our discussion with Kirill Pokutnyy and Sergei [...]

 
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When E-Sports Become V-Sports – ResearchVR Podcast 40

On this week’s episode, Dr. Alexander Kutter and Phillip Steinfatt from VR Nerds sit down to discuss their new exciting arcade VR experience, Tower [...]

 
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Diving Into Light Fields – Research VR Podcast 39

On this week’s episode, Ryan Damm sits down with Az Balabanianfor deep dive into a term people use but most don’t truly understand, Lightfield! We cover [...]

 
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ResearchVR Episode 38 – FOVE and Eye-Tracking in VR

This week on ResearchVR you have a chance to catch up with our latest episode, where Az analyzed FOVE in detail with Jim Preston, Director of Strategy and Business [...]

 
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ResearchVR Episode 37 – Configuring Your Car In Virtual Reality

This week on ResearchVR we discuss in depth a highly anticipated VR application — car configuration.

Also, you can meet us in person during this year’s [...]

 
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ResearchVR Episode 36 – Emotions in VR and AR With Tom Emrich From Super Ventures

With this episode of ResearchVR we dig deep into how emotions can be measured and incorporated in VR, AR, and other digital technologies. We discuss it with our guest who [...]

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Report: Samsung To Reveal UHD Display Primed For VR Today
 
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Microsoft Research Reveals New, Slimmed Down AR Glasses
 
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Oculus v1.15 Update Adds Full Room Scale Support, Rolling Out Now

 
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HTC Releasing ‘Standalone’ Google Daydream VR Headset ‘Later This Year’
 
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Report: VR And AR Developers Aren’t Making Enough Money To Justify Investments
 
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Field in View: Why The Aim Controller Is PSVR’s Secret Weapon

 
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The VR Spec Sheet: Rift, Vive, PSVR, Acer And HP Compared
 
Read More
Microsoft Reveals Motion Controllers For Windows VR Headsets
 
Read More
HP and Acer VR Headsets Available For Pre-Order Today Starting At $300

 
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Here’s Every Game That Supports PSVR’s New Aim Controller
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