Bethesda Shows Off Skyrim VR One More Time Before Launch

by Jamie Feltham • November 14th, 2017

It’s the big week; The Elder Scrolls V: Skyrim launches in a matter of days. If you still need convincing that Bethesda’s big adventure is right for you, though, the company just released its best look at it yet.

Yesterday the company hosted a lengthy livestream of its fantasy epic, giving us our best look at gameplay yet. We get to see everything from the redesigned menus to the comfort options and even the combat. More than anything, though, it’s just nice to get a slight glimpse of what it might be like to visit one of gaming’s best worlds in VR. The game’s being played with the Move motion controllers, but as we know the DualShock 4 controller can also be used.

Skyrim VR hits PlayStation VR (PSVR) on Friday, November 17th. We’re hoping it heads to other platforms next year.

Watch The Elder Scrolls V: Skyrim VR | Gameplay Showcase from Bethesda on www.twitch.tv

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  • Nosfar

    Cant wait for friday. Bought a pro just for this game.

    • The Pro will definitely help smooth out the visuals, however, it is still vastly inferior to the non-VR version in terms of pure visual quality. As long as you’re aware and understand that, you should be very happy 🙂

      • Nosfar

        Yeah the 1080ti i game on my pc with has far superior graphics, my Htc Vive as well as CV1 has better resolutions. But for some reason i love my PSVR though i wish i could use the Virtuix Omni with it as since the new software update its gotten much better.But i fond the sence of immersion well worth the downgrade on graphic fidelity.

  • i’m sure it’ll be good when it’s finished… it comes out this week you say… oh… nevermind then…

  • Rothgarr

    Looks a little glitchy, but I”m sure it will still be pretty awesome to play. I’m pretty sure I’ll be playing with the Dual Shock so that I can play facing in any direction.

    • You can rotate using the face buttons on the PS Move controller so that you can play facing any direction that way too. It’s just not quite as elegant as a control stick.

      • Rothgarr

        For me it’s also so that I don’t get sick playing. If I spin using controls I’ll get nauseous. But if I turn my body in whatever direction I want to face I’ll be fine.

  • Nate T

    From the 10 minutes that I watched of the gameplay, it doesn’t look too glitchy to me (although maybe later on in the video it gets a bit glitchy?). I’m really looking forward to this Friday! After I get it, I may go home from work with a “stomach bug”. 😉 Like all gigantic Bethesda open world games I’m sure it will have some bugs on release day and they’ll eventually patch it at a later date.

  • Fear Monkey

    I just want to use the Dualshock, why havent they showed any of that and its options?

    • Nate T

      I’m right there with you on using a DS4 for 99.99% of my play time with Skyrim. I can’t see myself spending 100+ hours standing up for this game and swinging my arms etc., although I may try it out when I first get it just to see what it’s like. When Sony puts an analogue stick on the Move controllers is when I’ll entertain using that control scheme on an open world game with full locomotion. I’ll probably have to wait for the PS VR2 for that to happen though.

      • Fear Monkey

        That would have been nice, move controlelrs with sticks, but I guess we will get that in whatever releases for the PS5 and PSVR 2.0. I never understood why Sony didnt bring back the navigation controller though, it would have made for interesting and different gameplay, like a flashlight VR game with stick movement.

  • Rook

    lots of people will be paying $1000+ for a 30 dollar experience, because of the PS exclusitivity