The Biggest Rift, Vive And Windows VR Releases Of The Week 04/08/18

by David Jagneaux • April 13th, 2018

Skyrim VR is still on the minds of most PC VR gamers, and that’s for good reason. Modders have been hard at work adding features and tweaking aspects of the VR version to get it running better and more feature-rich than ever. But if you want a break from slaying dragons, consider checking out one of these.

If you missed last week’s releases they’re here. And don’t forget that UploadVR has a Steam community group, complete with a curated list of recommendations so that you don’t have to waste any money finding out what’s good in the world of VR. We also have a top list of the absolute best Oculus Rift and HTC Vive games at the corresponding links.

V-Racer Hoverbike, from VertexBreakers

Price: $19.99 (Rift and Vive)

PSVR owners have been banking around corners and blasting away at high-speeds on futuristic racetracks with WipEout VR for a few weeks now, so it’s appropriate then that V-Racer Hoverbike is hitting Early Access on Steam right about now. It has a similar feel, although notably not as robust.

Time Carnage, from Wales Interactive

Price: $19.99 (Currently Discounted for Rift, Vive, and Windows)

Time Carnage is another uninspired wave shooter that does nothing to move the genre forward or offer up a creative spin on existing tropes. You point, you shoot, you rinse, and you repeat. We’d recommend passing on this one.

Read our full review.

RoboHeist VR, from Blob Lab

Price: $12.99 (Currently Discounted for Vive)

Tired of waiting on Budget Cuts to release next month, finally, after all this time? Then RoboHeist VR is here to tide you over. It’s got a similar stealth-focused premise, featuring an assortment of other deadly robots, and is sure to get you up and moving around to stay hidden from their prying electronic eyes.

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  • Mythos88

    I think SkyrimVR is going to be my primary game for some time. It is good for VR, it’s the best gaming experience of my life but it is going to make it harder on other VR devs in the short term

  • Raphael

    VRacers was a disappointment even if it’s early access. Generic, bland racing with awkward head/body lean mechanic.

    • François Dujardin

      Awkward head/body lean mechanic –> We understand this may seem unusual, but have you given it a chance ? bikers seem to find that after spending some time with it it is both comfortable and precise

  • Jean-Sebastien Perron

    The hover bike does not lean = no buy
    The biggest VR game of the week if not since the beginning of VR is Steam VR Kanojo with the Hentai patch.

    • Raphael

      It’s OK for its genre. Nothing wonderful. Interaction is very limited and the game consists of triggered scenes. It’s an average game although one of the better ones for its genre.

      • Jean-Sebastien Perron

        Did you try with the Hentai patch with full sex scenes?

        • Raphael

          Yar. I did.

          • Jean-Sebastien Perron

            Try the free Waifu Sex Simulator VR. There are both women and men.

          • Raphael

            Just checked video. Will download it. 🙂

    • François Dujardin

      Not sure what you mean by “bike does not lean”… It does lean in turns. Your head stays with the horizon to minimizes nausea, although there is a “lock horizon” setting that you can disable if you want more sensations. If you look at evaluations of players on the Steam page you will find motorbike racers that seem pretty happy with the controls and sensations, after an hour of play or so.
      (and by the way, Jean Sebastien, we added WMR support as per your request)

      • Jean-Sebastien Perron

        I will buy it tonight and try to disable the lockbhorizon. Recently i biught 4 VR games that were terrible so I am more careful. If it is any good I will post my appreciation here. I was about to buy it when I read that there was no leaning option.

        • François Dujardin

          We need to make a video showing someone playing it. We haven’t done a very good job communicating how it’s meant to be played. Some people play it standing, some just lean their heads. The way it is meant to be experienced is closer to this : sit on an office chair, lean forward with your hands on the office table, like you are on a GP motorbike. With your hands on the table (or on your laps, if you prefer), keep your head looking forward at the track, and move your chest to the sides, pretty much like how you would accompany your motorbike in turns.
          Regarding sensations, some players like the GP tracks that we have, which are fairly technical but mostly flat. Some other players would prefer wipeout style tracks with elevated bends, tunnels, jumps. We plan to experiment on that and see where it takes us.

          • Raphael

            By your description I was playing it the best way.

        • François Dujardin

          Well you guys convinced me to give this a shot –> Not sure how it will turn out but I’ll try to add a percentage of roll on the head so that it leans with the Bike. Probably with a slider that let’s you tweak it. I’ll run some tests and let you know, maybe release it as an experimental feature if it works.

      • Raphael

        ” It does lean in turns. Your head stays with the horizon to minimizes
        nausea, although there is a “lock horizon” setting that you can disable
        if you want more sensations.” <<< I certainly don't want the comfort options. I grew up with scifi racers I could roll 360 on. I noticed the lock horizon option but it was on by default? (green) and the horizon doesn't tilt much.