In Death is one of the year’s surprise breakout VR hits with its devilishly satisfying difficulty and addictive roguelike-inspired gameplay loop. Now, later this month, the bow and arrow-focused shooter will make its debut on PSVR, specifically on November 27th according to a new PlayStation blog post.
Similar to The Persistence, a PSVR exclusive horror roguelike shooter, In Death is a bit different every time you play. As you progress through the layers of a celestial chapel and various other locales, you face dangerous enemies that are hellbent on killing you. Armed with a bow, various unlockable arrows, and teleporting abilities, you have to fight them off and progress deeper and deeper into the afterlife.
What makes In Death so clever is that is shuffles the layouts, enemies, and more each and every time. And the further you get into the game the harder it becomes as you unlock new enemy types and challenges for subsequent playthroughs. There’s a ton of content, it feels great to play (at least on Rift it does) and the difficulty curve is punishing (but fair) from start to finish.
“In Death features procedurally-generated levels and random enemy spawns meaning each run is unique and unpredictable,” writes Reynir Hardarson, Co-founder & Creative Director at Sólfar on the PS Blog. “This is a high stakes permadeath style combat experience, with no save points during your run of each chapter of the game, only offering a continue point if you successfully complete a discrete chapter. We’ve created an achievement-based progression system that unlocks new power ups for your bow in the form of randomly generated special arrows and health boosts that you can loot from enemies.”
For the PSVR version, it sounds like the entire game is getting ported over. It will be playable with both PS Move controllers or with DualShock 4 using the lightbar motion tracking, similar to how games like Firewall Zero Hour and Farpoint are playable with the gamepad.
In Death hits PSVR on November 27th. Read our review of the PC version for more details!