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Capcom: 'We're Not Thinking About VR Support' For Resident Evil 2 Remake

Capcom: 'We're Not Thinking About VR Support' For Resident Evil 2 Remake
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To this day, Resident Evil 7 on PSVR is still not only the scariest game I’ve ever played, but it very well may be my personal favorite VR experience so far. It even won our best PSVR game award last year and took home Best VR game at the Game Awards. Capcom defied expectations and crafted a full-fledged survival horror from start to finish with both VR and non-VR support in mind from early on in development. Hundreds of thousands of people have enjoyed it in VR.

Sure, it’s a gamepad only VR game and it’d likely have been even better on Rift/Vive with motion controller support and roomscale movement. But given the technology at hand, Resident Evil 7 was a landmark VR title that really pushed Sony’s little HMD to its limits.

Unfortunately, they’re not planning for a repeat when Resident Evil 2’s long-awaited remake finally releases. In an interview with UK’s Daily Star (spotted by our friends at Road to VR) Capcom producer Tsuyoshi Kanda explained why the new remake won’t be getting the  VR treatment:

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“We’re not thinking about VR support currently, given that the camera perspective and the over-the-shoulder choice would mean that VR is not the best way to present the game,” Tsuyoshi Kanda said. “VR doesn’t match the vision for us,” he concluded.

I can understand the reasoning, but it’s a bummer. Having played and loved third-person VR titles like Edge of Nowhere, it absolutely could have worked and enhanced the game.

What do you think of the news? Let us know down in the comments below!

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