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What Happens When You Can’t Look Away? How VR Developers Used Gaze Activated Technology To Captivate Comic-Con

A young woman runs up to the camera, frantic. She begs the viewer not to look away from her, to steady their eyes — but then, in the corner, a flash. And then another one, [...]

 
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SDCC 2017: Piloting A Spinner In Blade Runner 2049’s Replicant Pursuit

Gear VR owners only have to wait until tomorrow (July 21) to try the Replicant Pursuit tie in for the upcoming Blade Runner 2049 film, but we got an early sneak peak at [...]

 
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Unity Is Creating VR Ads For A New Film In The Saw Horror Franchise

Various industries are regularly embracing VR’s potential to expand their business and film has been heavily active in a variety of ways. In addition to several [...]

 
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Vertebrae Releases New SDK for Advertisers

Monetization is high on the list of priorities for VR. While tech companies and brands have started investing more in content creation, making money from that content [...]

 
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Disney Backed Jaunt And OmniVirt Are Partnering To Put More Ads Into VR

Virtual reality is here to stay but, at this point, it’s still trying to figure out exactly how to generate revenue. One tried and true method in Silicon Valley for [...]

 
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Vive’s New Promo Shows The World VR Could Make

With Vive’s anniversary coming up, HTC China has revealed a new advert for its VR headset, and it’s notable for focusing on practically every use of the tech [...]

 
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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

VR video games are some of the most immersive, visceral experiences to date. Travelling to fantastic worlds, going brain-to-rotting-noggin’ with zombie hordes and throwing [...]

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Brass Tactics Review: VR Finally Gets Its AAA-Quality RTS
 
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Tomb Raider VR: Lara’s Escape Is A Free Movie Tie-In Experience, Now Available

 
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Island 359 Officially Releases Out Of Early Access Next Week

 
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Magic Leap Job Listing Suggests Big Retail Presence Incoming

 
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