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Crytek is building towards the future with virtual reality
 
You’ve heard of AR and VR, but Google is talking TR, Transmogrified Reality
 
Valve and HTC Have Fully reVived Virtual Reality: Hands on with the Vive
 
Ubisoft hops on VR train as OSVR reveals updated HMD
 
Faceshift announces wireless facial motion tracking helmet and studio pro
 
Now that the dust has settled after GDC, here’s what we know about the Vive VR Lighthouse Tracking System
 
Disney’s Scientific Approach to Virtual Reality Produces Magical Experiences
 
Apelab to show first ever “choose your own adventure” series for VR at GDC
 
Oculus releases Crescent Bays into the wild for the first time at GDC
 
Unity teases “awesome news” for tomorrow at GDC
 
Hands On with Tobii’s Eye Tracking Glasses at GDC 2015 – VR and AR Integration is in the Works
 
Is the answer to simulator sickness right in front of our nose?
 
Pushing the boundaries of VFX in VR on a tight technical budget
 
Solving the Hurdles and Challenges of Converting a complex tablet game to mobile VR
 
Humor: Super GDC VR Punchout by Damo3000
 
NVIDIA’s HMD confirmed as “nothing more than a rumor”
 
Oculus is going full consumer with the next Gear VR coming towards the end of the year.
 
No more wires! Virtuix Omni to show off GearVR integration at GDC.
 
John Carmack to speak at GDC shortly after the public unveiling of Valve’s virtual reality headset
 
With a major Presence this year, it will be virtually impossible to miss VR at GDC
GDC 2015
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Crytek is building towards the future with virtual reality

Depending on who you ask, VR at E3 was either very exciting or very disappointing, an example of a technology that is arriving ahead most of the content that will [...]

 
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Disney’s Scientific Approach to Virtual Reality Produces Magical Experiences

There are places on this planet where people explore their wildest fantasies. Luckily, I grew up near one. That creative environment for me stood about 88 miles North East [...]

 
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Now that the dust has settled after GDC, here’s what we know about the Vive VR Lighthouse Tracking System

During the Mobile World Congress in Barcelona this year, HTC and Valve announced their flagship virtual reality headset called Vive VR. A few days [...]

 
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Pushing the boundaries of VFX in VR on a tight technical budget

As I found myself looking into the enormous glowing eye of Smaug, whose head looming just a few feet in front of me appeared to be about the size of a MAC truck, the [...]

 
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Valve and HTC Have Fully reVived Virtual Reality: Hands on with the Vive

I close my eyes as I strap on the headset, exhaling softly to calm my excitement. I had gone into this experience purposefully avoiding reading any reviews. I wanted my [...]

 
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1

Hands On with Tobii’s Eye Tracking Glasses at GDC 2015 – VR and AR Integration is in the Works

Virtual reality took over the Game Developers Conference (GDC) this year as companies like Sony, Valve, Oculus, Samsung, AMD, and HTC actively tried to persuade developers [...]

 
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Oculus releases Crescent Bays into the wild for the first time at GDC

While the Vive seems to have won the hype battle at GDC this year, Oculus has not been without their own tid bits. During John Carmack’s talk yesterday he said [...]

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Fallout 4 VR Review: Dropping The HMD-Bomb
 
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PSX 2017 Hands-On: The Inpatient Uses Voice Recognition For In-Game Dialog
 
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Virtual Reality Holiday Gift Guide 2017

 
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Hands-On: Operation Apex Is Like Blue Panet: The Game For VR
 
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Speed Kills Is A Feature-Length VR Movie Starring John Travolta
 
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New Ready Player One Trailer Explains The Egg

 
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PSX 2017: Dreams Will Get Only Limited PSVR Support After Launch
 
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PSX 2017 Hands-On – Firewall: Zero Hour Is Basically Rainbow Six VR With Full Locomotion
 
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PSX 2017 Hands-On: WipeOut Omega Collection VR Is A Blisteringly Fast PSVR Racing Game

 
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Hands-On: Moss Proves VR Doesn’t Need First-Person To Feel Magical
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