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William Shatner On Virtual Reality: ‘We’ve Got To Be Really Careful’

William Shatner’s legacy in science fiction goes back more than 50 years. From TV to film to books to videogames, his voice and visage remain an iconic part of 20th [...]

 
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CES 2018: NextVR Is Adding Full Movement Freedom To Its Broadcasts

Newport Beach-based NextVR will start using its cameras to capture reality in such a way that viewers in VR will be able to move around the scene in any way.

NextVR [...]

 
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Otus Tracker Uses Valve’s Lighthouse Tech For Drone Motion Capture

Valve’s SteamVR motion tracking tech is getting a big upgrade in just a few months and developers are still finding new uses for it beyond VR. Take the Otus Tracker, [...]

 
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Oculus Co-Founder Jack McCauley Joins Lucid VR

Lucid VR announced this week that former Oculus chief engineer and co-founder Jack McCauley has joined the company. CEO Han Jin stated in a press release, “We are [...]

 
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The Pro2 Adds 2D Print Images To Matterport’s Robust 3D Camera

Matterport has positioned itself as one of the most prominent VR companies, growing the company on a foundation of a large library of real places scanned into 3D that are [...]

 
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Avatar Technology From USC Captures Your Body In 20 Minutes

USC’s Institute for Creative Technologies works across graphics, learning sciences, medical VR, mixed reality, and much more, and the institute has played a major [...]

 
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Hands-On: Facebook’s New 24 Lens Camera Turns Real Life Into High Quality VR

Most 360 content isn’t very good. Whether or not you consider this content to be “true” VR, the truth is much of it isn’t even worth debating. For every standout from [...]

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VR Timewarp, Spacewarp, Reprojection, And Motion Smoothing Explained

 
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New Vive, Pimax Power Kits Ditch Power Adapters And Simplify Your Setup
 
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Most GeForce RTX 2060 Cards Lack USB-C VirtualLink Port

 
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CES 2019: I Streamed PC VR Games To An Oculus Go With TPCast Air
 
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CES 2019 Roundup: New VR Headsets, Controllers, Graphics Cards, And More
 
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CES 2019: DisplayLink Showing Wireless Adapter Reference Design For Oculus Rift

 
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CES 2019: Contact CI Simulates Actual Touch With Motorized Tendons
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