Back in August of last year, Valve started to roll out of its innovative and royalty-free tracking technology. The company made a development kit available to licensees, [...]
A new report from Super Data offers new estimates for the market size of virtual reality in 2016, suggesting 6.3 million VR headsets were shipped in the whole of [...]
This week on ResearchVR we dig deep into how augmented reality can be used to aid in repairing complex machines. Our guest is a specialist in the field, Rolf Behrens from [...]
Tired of your cramped apartment, its moldering walls, battered furniture, and the fact that it isn’t on a pirate island or in outer space?
Well, researchers have now [...]
Ever wondered how Virtual Reality tricks your brain into believing things? Why you lose your sense of time and presence when you’re in an intense shooting game? Why VR [...]
“Every child is a genius in his or her own way. VR can be the key to awakening the genius inside.”
This is the closing line of a new research study [...]