A new VR standard backed by some of the industry’s biggest players is looking to make fiddling about with multiple headset wires a thing of the [...]
It looks like Valve is preparing for the rollout of some big new SteamVR 2.0 features, and HTC has provided us with a glimpse of what to expect.
Vive China President [...]
Last year’s The Invisible Hours was one of the rare examples of a story-driven experience that really thrived inside VR. It made smart use of a time travelling [...]
Valve is putting accessibility right at the heart of controlling VR with the launch of a new feature today named SteamVR Input.
In supporting a wide range of [...]
Today, the official release branch of SteamVR got a new update that brings over a handful of features from the beta branch and introduces a slew of other smaller fixes. [...]
SteamVR 2.0 may still be a ways off but Valve is introducing a new innovation on the software side today that should help VR owners get the most out of their [...]