Kittypocaylpse might be one of VR’s most guilt-ridden games, getting you to blow up scores of aliens disguised as adorable kittens. For its second game, Dick Wilde, developer Bolverk Games is going with a slightly more acceptable form of animal slaughter.
Dick Wilde isn’t a tower-defense game like Kittypocalypse, though. Instead, Bolverk has turned to the first-person shooter (FPS) genre for an unusually themed adventure. Cast as the titular character, you’re tasked with heading out into the swamps of Mississippi to take on dangerous hordes of animals threatening the local residents. In other words, it’s a wave shooter in which you’ll use position-tracked controls to kill approaching enemies.
I played an early build of the game a few months ago and, while hardly groundbreaking, I had a lot of fun blasting away alligators and piranhas as they began to swarm around me. The game’s claim to fame is its imaginative arsenal, which you can access over the course of nine levels. I saw a crossbow that would shoot out saw blades that could attack multiple targets, an electric baseball bat, and a trash cannon that fires deadly garbage. I’d use these to blast away crocodiles that slowly approach from afar, piranhas that bounced towards me, and birds that dropped less than pleasant aerial attacks. It was colorful fun.
Bolverk’s Bo Bennekov told UploadVR that the team thought of Dick Wilde as a party game where players might swap a headset over and try to beat high scores.
Dick Wilde will be on display at PAX East in Boston this weekend, but you won’t have to wait much longer to play it for yourself; the game’s due to release on Steam and Oculus Home on March 30th for $19.99. A PlayStation VR version is also planned, though a release date hasn’t been announced yet.