Nooooooooooooooooooooooooooooo!!! Why not Vive or Oculus this is plain evil!
Robin Doran
Because unfortunately not very many people can afford those headsets in combination with a high powered PC. Plus along with No Man’s Sky it’s the highest begged for on PSVR. Plus if your a PC player it shouldn’t be too hard to MOD the hell out of it and bring to Oculus or HTC.
What do you mean? 500$ for the bundle while the Oculus is 550$ a 50 dollar difference.
cirby
According to Steam, about six million of their users have a PC that’s VR-capable with a Vive or Oculus right now (they just need to buy the Vive, not a whole new computer) – and another six million or so just need a new graphics card to run VR.
So the choice for many people is whether to buy the $800 Vive hardware – or buy a Playstation + VR setup that costs about the same, but is much less capable.
Six million is certainly “many.” There are already about a half-million Vive systems in use…
Al
Both you and Jai151 above don’t quite get it.
People likely to buy a PSVR already have a PS4, just like people likely to buy an Oculus/Vive already have a computer. Actually, the PS4 owner has an advantage as his machine is guaranteed to be both compatible and within specs of nay PS4 VR games, unlike a PC Owner who may have (or not) to upgrade his computer to make able to properly display.
So, the choices are really PSVR ($500US bundle) or VIVE ($800US bundle /Oculus ($600 USbundles). Sony product is the more affordable one – provided you have the base system as it applies for your preference.
For the same reasons that a PS4 owner would not go out and buy a PC for a PC HMD a PC user will not go out and buy a PS4 for a PSVR so the fallacy of adding a PS4 price to the PSVR is simply not looking at a proper comparison.
The possible TAM for Sony are 60 millions right now and 6 (now) to 12 (upgrade) millions on the PC. Having said that, I suspect that SONY has heavily greased the palms of Bethsoft in order to get them to actually reopen development of the game to bolt the VR bits in. SONY is looking for a killer full game) to really push the PSVR and Skyrim is a natural for it. Note I say reopening development as the game will now have to work at a minimum of 60fps (upscaled to 120) to conform with the PSVR requirements and we all know how efficient the engine is.
cirby
Sorry, but the person who doesn’t get it is you.
Every time there’s a change in tech, a certain type of person pops up and say something like “the cheap thing will be successful, and the more expensive but higher quality thing won’t sell.”
They used to say that when the Commodore 64 hit the market, claiming that Apple would soon go out of business because nobody would buy those really expensive Apple IIs and Macs.
They said that when the iPhone came out. I mean, nobody would buy those $1000 smart phones, when you can get a cheap Nokia, right?
When the high-end game market started hitting, years ago, people claimed that nobody would buy $300 graphics cards just for game use.
Who needs 4K? 1080i is good enough, and much cheaper (while forgetting the other benefits of UHD TV). That’s what you’re essentially claiming.
Yeah, the PSVR will have a bigger market this year – but you’re completely ignoring that fact that VR development is NOT single-platform. Once you make the content, 90% of the work is done to produce it for all the other VR platforms – and the people who spend $3000 on a high-range Vive won’t sweat buying a piddly little $60 game.. or a lot of $60 games.
And yes, people ARE buying those expensive Vive headsets, and in larger numbers. You might consider that a $3000 Vive + computer setup is effectively cheaper than a 1983 Commodore 64 + floppy drive, considering inflation.
lance
Actually ur wrong, apple was 88% of all smartphones day jobs died, today they r 12%,why people wanted the cheaper thing, that o we time grew to be better thsn the more expensive apple ,so ACTUALLY ur wrong
cirby
Nope – I’m still right.
You’re comparing the total market, a decade after the introduction of the iPhone, to one manufacturer’s product (which is still selling a LOT of $900 phones – 50 million every three months or so).
Apple is the most valuable company in the world right now, because of the iPhone.
Even their successful competitors are following after Apple – they’re not making a profit on $300 phones, they’re making a profit on $700 to $1000 phones. You can buy cheap ones, but they’re basically just rehashes of three and four year old tech.
The phone market, just like the VR market, is driven by the cutting edge, not the cheap hardware.
jai151
First of all, you can get VR for the cost of a PS4+PSVR.
Second of all, Skyrim has already been played in VR on PC. The problem is when it’s a mod as opposed to native, it tends to be buggy. And poorly optimized. And oddly inflate the size of things like your hands.
Yeah, I would love to see this game on both those platforms at some point. Surely it just makes sense.
koenshaku
Well clearly Sony purchased exclusive rights to the trailer that is bethesda didn’t even show it at their own conference. My bet is after 6 months or so they will announce it for HTC Vive and follow the same trend of boycotting oculus.
Which immediately makes the Switch version even more irrelevant imo.
Buddydudeguy
Why potato VR first………….
Megäblue
Bigger player Base, and close to the PC VR experience
Buddydudeguy
lol “close”. no, not really. Are you stalking me console noob?
Christian Ortiz
why was my post deleted? is it because I spotted the release date on their trailer before you guys???
what a terrible way to treat someone, from spotting something before anyone else
Roman
Dont panic, the game will get a HTC support but not at the same release date like the PSVR. Bethesda has Fallout4 VR for the PC and will release Skyrim in 2018 🙂
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