Edge of Atlantis from Creality Studio, like a lot of in-development VR games that show up on Kickstarter, has a lot of ambition. On it’s campaign page it claims to be, “Guild Wars 2 meets Torchlight in VR with realistic physics-based combat and permadeath in a roguelike fantasy world,” which is an awfully lofty claim to make. Guild Wars 2 is one of the most popular MMOs on the market right now and Torchlight is a successful hack ‘n’ slash RPG in the same vein as Blizzard’s Diablo.
Elements of each game are visible when you watch the gameplay trailer below, but the comparisons seem to over-promise a bit. It’s not an MMO like Guild Wars 2 and it’s a first-person RPG, not third-person, like Torchlight. But a bright, colorful, and fantastical world is still on display here with permadeath and other roguelike elements. You’ll spend time exploring a massive world, finding loot, and leveling up, on your journey through the world of Atlantis.
It’s a great feature list, so we’re eager to see how it pans out in action. Environments boast distinct designs that lend themselves well to the game’s fantasy setting, appearing to evoke the game’s sense of diversity in the world. A crafting system is briefly shown in the video and elaborated on the Kickstarter page to include food, potions, weapons, and other items. If all of those pieces come together, this could really be one to watch.
It’s unclear if the game uses a teleportation movement system or some other form of locomotion. During the video the player is not shown moving around very much, which implies it doesn’t take full advantage of VR’s roomscale possibilities. Combat seems to focus on dumping lots of enemies at you in waves rather than close-quarters individual enemy combat, although the developers have said it’s all very much “physics based” which should lend a bit of strategy and nuance to everything.
A handful of professions are mentioned as well, such as Paladin, Berserker, Mage, Druid, and Hunter, which should lead to a good amount of gameplay variety. With its permadeath system and emphasis on exploration, it could be a game with high replayability, but we’ll have to wait and see what’s in store once we can get hands-on time with the adventure.