Solfar Studios, the same developers behind the visually impressive Everest VR, are working on a “roguelite shooter” for HTC Vive and Oculus Rift called In Death. We’ve got an announcement trailer and a collection of screenshots to go off of so far and we can already tell it takes the studio in a very different direction.
According to a press release, “In Death is a first person medieval Shooter with roguelike elements, set in a godless afterlife,” and based on the footage it looks like your character will use a bow and arrow as his/her primary weapon of choice.
My favorite bit from the trailer embedded above is how each vanquished foe erupts into a confetti-spray of gold coins like some sort of deranged piñata. There will be an achievement-based progression system to help encourage replayability of the procedurally generated dungeons. The developers mention a “unique locomotion system” but we don’t know anything else about it other than that.
Hopefully the movement system offers something other than teleportation or node-based movement because we’ve seen plenty of that in VR shooters. Something with a bit more freedom would certainly be appreciated, but it’s hard to tell based on the limited trailer footage.
Beta signups on the game’s website are live now for both Oculus Rift and HTC Vive “with support for additional VR platforms to follow” in 2018, which is also when the game is scheduled for release.