Cyan’s Firmament Adds PSVR Stretch Goal As Kickstarter Passes 50%

by Jamie Feltham • April 11th, 2019

It’d be fair to say the Kickstarter campaign for Cyan’s new VR game, Firmament, is going a little slower than anticipated. But the Myst developer just added some enticing stretch goals that might help its cause.

In a Kickstarter update this week the company announced a stretch goal to add PS4 support for the game with PSVR integration. The developer says it needs $1.4 million to make that happen, which is a little more than its current $1.28 million base goal. Mac support and expanded language integration is also included with the goal.

However there’s still a long way to go to reach that minimum amount. At the time of writing, Firmament is a little way past the 50% mark with just over two weeks to go before the campaign comes to a close. It could still make it but it will likely be pretty tight.

Firmament is the latest in Cyan’s long-running line of adventure games. Like its last VR effort, Obduction, it’s a visually-stunning game in which you explore strange lands and solve puzzles. Should the game get funded it’s expected to arrive on PC and PC VR headsets in June 2020. It’s not clear if PSVR support would come around the same time as that but we doubt it; Obduction’s PSVR version didn’t release until well after the PC launch.

We went hands-on with Firmament all the way back in early 2018. We thought it held much of the same promise as Obduction did. Designing for VR first and foremost will hopefully take the experience to new heights.

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