‘Giant Cop: Justice Above All’ On Rift, Vive, And PS VR Officially Delayed To 2017

by David Jagneaux • November 28th, 2016

As more and more developers start to engage in creating content for the virtual reality gaming industry, delays are an inevitability. Platforms change or are added onto a project, scope is adjusted, budgets alter, and teams both grow and shrink — all of these factors can lead to a game getting delayed and pushed out of its target release window. Today, we learned that Giant Cop: Justice Above All has officially been delayed into 2017.

In Giant Cop, you take on the role of a super-sized law enforcement officer that stomps around a city seeking out criminals and no-good scoundrels. The perspective is comical to say the least and helps sell a sense of scale that’s only really possible inside a VR headset.

In a statement posted on their website, Other Ocean Interactive, the game’s developer, stated that, “creating a compelling narrative experience in virtual reality is no easy feat but the team is committed to releasing a game that meets a high standard. For this reason, we have to delay the release of Giant Cop on the Oculus Rift + Touch by a few months. This means that our plan to bring Giant Cop optimized for Vive and PSVR are also delayed, but we believe the extra development time will make the game better.”

The game made headlines earlier this year amidst the stirrup of controversy surrounding the topic of exclusivity on VR platforms. As stated above, the incoming delay impacts the game on all three of its intended platforms.

“We know this announcement is going to disappoint a lot of people, but we want to make sure we get this right, so we ask for your patience as we continue to work hard on Giant Cop: Justice Above All,” the press release goes on to say. “We’ll be updating our website & storefronts over the next few days with some new information, so stay tuned!”

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