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iPhone-based VR Arcade Passes Kickstarter Goal

iPhone-based VR Arcade Passes Kickstarter Goal
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A Kickstarter project promising VR arcades powered by iPhones surpassed its funding goal.

The project based in St. Louis, Missouri, was launched on March 4 and ends on April 3. About 49 backers — most of them backing their first project — recently pushed the effort past its $5,000 funding goal.

A PR person contacted us to tell us about the project. We viewed the project page and, in response, put a few questions to the representative.

The company is called HoloRealm VR and uses iPhone 8+ for rendering and Apple’s ARKit for tracking. The emailed response says they use “additional sensors” in the headset to enhance positional tracking accuracy.

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“Our technology provides for highly accurate player tracking for indoor areas of up to 30′ x 30′,” the email states.  “This partially depends on area lighting and the number of tracking posters we use.”

We’ve seen a number of technical arrangements for VR arcades but this is the first one we’ve seen which centered around Apple’s iPhone. The Alien attraction I viewed in Orange County, California used Android phones and “outside-in” OptiTrack tracking. HoloRealm is pitching something with fewer hardware requirements and a Web-based management system for partners. The Kickstarter page for the project says they are opening up their first arcade in the coming weeks.

Kickstarter Risks

I haven’t tried the system and — even based on the footage included — the experience clearly won’t match what’s possible with higher end equipment.

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There is also the cost of the system to consider. An iPhone 8+ is around $700 new from Apple while the upcoming Oculus Quest is $400 per headset.

Though Facebook’s new standalone system isn’t out yet, we tried it in an arcade setting last year and it provided an impressive experience overall.

A custom iPhone holder and ARKit-based VR headset is certainly an intriguing prospect. As mentioned above, though, we haven’t tried the system. I can’t speak to its quality or the likelihood that this Kickstarter project will follow through on delivering its goals.

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