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Marvel: Powers United VR Continues To Add Much-Needed Variety

Marvel: Powers United VR Continues To Add Much-Needed Variety

One of our biggest complaints about Oculus Studios’ Marvel: Powers United VR is that it didn’t have much in the way of variety. Outside of a few unique heroes, you’d seen pretty much everything the game had to offer within the first few matches. But developer Sanzaru Games is slowly but surely changing that.

This week sees the launch of the game’s third major patch, which adds another new objective phase into the arena-based battler. The phase, named Planetary Assault, has you fighting through enemies to activate cannons that will take out enemy frigates. It’s a random phase that can trigger on any map, and is complemented by tweaks to boss battles, character tuning, UI fixes and more.

But Sanzaru isn’t stopping there. In the next patch the developer will introduce yet another new phase, Nuke Defense, in which you’ll have to scan the map for nuclear bombs and deactivate them as a team. If they go off, the team fails the mission. On top of that, Patch 4 will introduce the Data Runner enemy type, which will hide in spots on the map and transmit data to the Masters of Evil. Taking them out rewards you with a temporary buff and extra points.

It’s great to see Sanzaru addressing Powers United’s core issues like this, though we still have two big questions on our minds: when are new heroes coming (including Iron Man) and is the game going to launch on Oculus Quest? Hopefully we’ll have these answers soon.

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