The 2017 Military Virtual Training and Simulation Summit allows US Military, government agencies, educational leaders, and solution-providers to come together in a town-hall forum to discuss the current and future direction of virtual training and simulation. This program will incite discussion surrounding virtual reality and simulation as a superior military training tool due to its cost-effectiveness and pragmatic nature.
This educational summit brings together the government, military, academic, and scientific community to discuss the latest developments in virtual training and simulation as an effective tool to advance warfighter readiness.
In order to have a winning military force, warfighters must be effectively prepared and trained to ensure maximum readiness. As the military continues to face increasingly complex challenges, it will demand a wider range of skill sets, capable of being taught by use of virtual environments. In addition, while real-life training exercises are costly, virtual training and simulation provides an alternate means of preparing warfighters in both an inexpensive and safe way. Due to these significant advantages, the current and future of military training has been prioritizing the practice of mixed reality and simulators as valuable tools.
This summit will feature senior level discussions surrounding updates and new developments on technologies and innovative learning approaches for training tomorrow’s warfighter. Leaders will discuss the substantial benefits of live, virtual, constructive training systems in a budget constrained environment, and how such solutions better prepare our force. This program will highlight virtual training and simulation as the forefront strategy of military training in its advanced and real-life attributes absent of the harmful dangers of an actual battlefield.
2017 TOPICS TO INCLUDE:
- Providing simulation, training, and instrumentation capabilities to support decisive action operations
- Leading coordination of Army M&S enterprise and cross-community areas including, joint, intergovernmental, interagency, and multinational environments
- Understanding and considering the limitations of human factors in creating effective simulator training systems
- Increasing weapons system complexity and changing threat environment requiring M&S and LVC solutions to evolve in times of budget constraint
- Providing both physical and simulated environments designed to place test articles in a realistic yet simulated combat environment
- Developing and integrating virtual, constructive and gaming replications of the operational environment
- Accomplishing training through virtual and simulated training systems that support motor transport tactical vehicles, convoy operations scenarios, organic weapons marksmanships and tactics, and combat supporting arms for active and reserve members
- Assisting the DoD to use M&S in a cost-effective manner through tools, policies, standards, guidance, and collaborative forums
- Enabling the Army’s future training through the usage of Synthetic Training Environment
- Incorporating live-virtual-constructive architecture with aviation simulators, armor, infantry and Stryker simulations
This is sponsored content which has been provided by the Defense Strategies Institute.