NVIDIA’s Holodeck is a virtual space capable of simulating real-world physics as well as photorealistic visuals. In fact, the visuals can be such high quality they may only be limited by the resolution of current VR headsets. And Holodeck’s physics are close enough to reality that NVIDIA sees the platform as a potential training ground for robots.
Now, NVIDIA is opening the space up for early adopters.
“During our design process, teams of our engineers and scientists work together to imagine an idea, plan a design, create that model, experiment and test that solution, then take time to reiterate and improve the original — all steps that are crucial to mission success at NASA,” said Frank Delgado, lead for NASA’s Hybrid Reality Lab, in a prepared statement. “With Holodeck, we will be able to clearly visualize our models, easily collaborate in a physically simulated environment, and review to ensure the efficiency and safety of our designs.”
Holodeck debuted earlier this year from NVIDIA and we went hands-on with the concept at SIGGRAPH a few months ago. The system is also social, so several people can meet in the Holodeck to review highly detailed models together — a huge benefit to teams with members distributed around the world. When it comes to artificial intelligence, NVIDIA sees the virtual space as a way for machines to be trained quickly in a safe space.
“It’s an unparalleled environment for deploying and testing AI-based agents — and will only get better as we add more AI capabilities,” said Bob Pette, vice president of Professional Visualization at NVIDIA, in a prepared statement.
Applications from interested designers, developers and inventors are now being accepted.
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