If you’re a developer or interested enthusiast but couldn’t attend Oculus Connect 6, you can now watch all of the talks on the Oculus YouTube channel.
In addition to the main keynote where products are announced, there are dozens of talks given at Oculus Connect, both by Facebook employees and by important members of the VR development community. These talks are primarily aimed at a developer audience, but can reveal interesting lessons about VR as a technology and an industry for interested enthusiasts too.
These talks are now available on the Oculus YouTube channel. Here are all of them categorized:
New Technology / Features
- Hand Tracking Deep Dive: Technology, Design, and Experiences
- Oculus Link for Quest
- Mixed Reality Capture on Quest
- Building Identity and Social Experiences in VR
Development
- A New Architecture: Unity XR Platform
- From WebVR to WebXR: The Next Generation of VR Experiences on the Web
- Using Vulkan for Mobile VR
- Oculus Connected: Building Social Experiences and Connecting People at Scale
- No More Hacks: Building Cross-Device UE4 Apps with OpenXR
- Creating Spatialized Music for AR/VR
Store / Publishing
- Signed, Sealed, Delivered: Success on the Oculus Store
- Creators and Consumers: Two Sides of the Same Coin
- Leveraging Data to Drive Developer Success
- The More Things Change: How Trends in VR Apply to Quest
Developer Stories
- Beat Saber: Creating a Winning Rhythm
- Supercharging Your Creativity with VR
- Partner Spotlight: Made for St. Jude “Hall of Heroes” VR Project
- Designing for Delight in Social VR: Fireside Chat with Max Weisel
- Safety By Design: How to Bake Safety and People into Product Development
Enterprise / Education
- Oculus for Business: Scalable, Professional, Reliable
- Classrooms and Case Studies: VR in Education
- Transforming Corporate Training with VR
- From Demo to Pilot to Development: Getting Buy-in for Enterprise VR
AR
- Spark AR for Places and Things
- Bridge Virtual and Real Worlds with AR
- Build for Reach: Get Started in Spark AR Studio
Academia / Research
- Designing Research to Measure the Impact of VR
- Improving AR/VR Experiences through the Study of Visual Perception
- Women in VR User Research
Philosophy / Discussion
- Technological Tethers: How AR + VR Connect Us to the World
- Designing for Emotion: The Space Where Storytelling and Games Meet