There’s no shortage of quality shooters in VR these days, but you won’t find many true 6DOF shooters. These are the kinds of games that throw caution to the wind and let players rapidly move in any direction their heart desires, whether that be up/down, forward/backward, from left to right, twisting, turning, or anything else. One of the best examples to date was Starblood Arena on PSVR, but the movement systems in Lone Echo/Echo Arena and Space Junkies, through the use of zero-G physics, do come close as well.
Now with Overload, the mid-90s classic, Descent, is finally getting a true spiritual successor from many of its original developers. Funded to the tune of over $300,000 all the way back in 2015 on Kickstarter, this one’s been on many peoples’ radars for quite some time. Now, it’s out as of last week with full VR support on Rift and Vive.
The single player campaign includes over a dozen levels, over 20 enemy types, lots of ship upgrades, challenge mode levels separate from the campaign, 8-player multiplayer, 10 different multiplayer maps, and tons more. All of that already makes it one of the most feature-filled VR shooters available today.
And as a true 6DOF shooter, this game is very intense in VR. Seriously, don’t try it unless you’re basically immune to motion sickness.
Overload is available now on Steam for $29.99 with official Rift and Vive support, however keep in mind that this is a keyboard/mouse or gamepad only game — no motion controller support is included at this time.
Let us know what you think of the game down in the comments below!