Paranormal Activity VR Is Coming Very Soon, Check The New Teaser Trailer

by Jamie Feltham • February 15th, 2017

The Paranormal Activity franchise may no longer be haunting the box office, but it will soon be possessing a VR headset near you.

Paranormal Actvity: The Lost Soul, as the game is called, will be launching in Early Access on the Oculus Rift and HTC Vive on March 14th 2017, with a PlayStation VR version coming later down the line. That is according to a new trailer for the game, hosted by IGN, that you can see below. It doesn’t tell you a whole lot about the upcoming project, but then again the best horror experiences keep things a mysterious.

The game is being developed by LA-based VRWERX in partnership with Paramount and was originally announced all the way back at E3 2015. An Early Access launch means the game won’t have all the content of its final build, but will have at least some form of playable content. We’ve reached out to VRWERX to clarify exactly what will be included in the release and when a full version of the title might launch.

A very short gameplay teaser was also released last month, though it doesn’t tell you much.

One thing’s for sure: the game’s going to be pretty scary. In fact, we saw someone tear off and throw an HTC Vive being used to demo it at GDC last year (don’t worry, it wasn’t damaged). From what we’ve played of it, it’s a fairly traditional first-person horror game that got our own hearts racing. If that’s enough in a post-Resident Evil 7 [Review: 9/10] world remains to be seen, but a little competition is a very good thing, especially for horror fans.

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  • David D. Taylor

    Based on the demo I played last year, this game will blow RE7 VR out of the water… depending on if people give it a chance… I can’t wait!

    • Michael Hegemann

      If it’s 5000+ hours(i.e. just wasting your time by running endlessly through corridors, i.e ‘1999 gameplay’) then the current VR audience(wich is 90% ultra hardcore gamers) may give it a chance. I’am really looking forward to PA and i hope it does not bore by being dragged out just for the sake of it.

  • GarynTX

    Not a matter of IF, but WHEN someone dies of a heart attack in VR.

    • DougP

      Agreed – but will it be a horror title or porn?

  • Lisa Keaton

    Yes can’t wait.

  • Dylan

    If it’s a FPS traditional horror exploration game, in first person, it shouldn’t really differ much in development from other first person games. With that being established, for the love of god: please make it as long as AT LEAST Penumbra or other, similar games. There’s really no reason for experiences to be $20+ dollars and 2 hours long with no real replayability. I hope that since this game has been in development for well over a year we see some serious playtime out of this.

    • NooYawker

      I’d love to see any good traditional game updated for VR. Playing the same old stuff in full VR is a completely new experience. I’d rather pay for an old game update to VR than a new game that lasts a couple of hours.

      • Dylan

        There’s quite a few, actually! Doom 3 has a Vive VR mod, The Solus Project officially supports it, Minecrift/Vivecraft, DukeVR, Star Wars Jedi Knight: Jedi Academy … and those are just the ones I remember from DK2. Experiences in Vireio Perception are mixed – but you can play Fallout 4 in it.

        • NooYawker

          Doom3VR I play and it’s great! I also enable direct mode and play HL2 but it’s not ideal since it’s basically using the headset as a monitor and not optimized for VR at all. Not a fan of minecraft.. I haven’t heard of the others you listed. I don’t want a game to just be playable in VR, I want it updated for VR.

        • DougP

          Fallout 3 & Skyrim work well with VorpX.

    • Michael Hegemann

      Please god no! i don’t want the old dishes served again and again just with in VR slapped ontop. But i’am no hardcore gamer, tho. The medium can do alot more than that. Give me a two hour memorable and ultra polished experience instead of 500 hours of boredom.

      • Dylan

        2 hours is something I would consider incredibly small. I have 2000+ hours in dota2, I had 1.15 YEARS of playtime in Final Fantasy 11.

        There is absolutely ZERO reason why we can’t do both. I love a short, CHEAP, 2 hour experience once and a while – it’s like going to see a movie.

        However, a MMORPG like WoW or FF11/14 is what VR needs. Even if the assets were flipped from those games to make a new RPG for vr, it would rocket VR into a novelty to an eventual “must buy” which it HAS become for simracing fans, and people who play Elite Dangerous.

        a 2 hour game is what we DON’T want to happen. You want something you can play FOR 2 hours, then go back into again later, due to the increased physical demand.

        20 hours should be a goal.

        • Michael Hegemann

          Diversity is king of course and having huge games for harcore gamers in VR is fine. But an experience like Paranormal Activity should not really drag on endlessly just for the sake of being long. I recently played Superhot VR and this was one of the most memorable things i have ever witnessed. I finished the game in about 2 hours and it was perfect.

          • Dylan

            wow, it’s only two hours long? With no replayability? Remind me not to buy it, I would rather play another round of keep talking with mods.

          • Michael Hegemann

            I don’t know how long it is. But afaik they said that the game is highly replayable. 🙂

          • Ryan Armstrong

            Superhot VR is a great game. yeah it is only 2 hours but it is a great 2 hours and you can replay it. Try speed runs or trying to beat it without using guns etc.. I look at it that it is about the same cost as going to a movie.

  • James Friedman

    I have been looking forward to this for a while. I am glad to hear it’s for the Rift too. I thought originally it was stated as a Vive exclusive. That might of just been because of lack of motion controllers.

  • Jim Rimmer

    Thank the gods they have a proper movement sytstem, teleporting is rubbish.

  • Pete

    Day one purchase!!!

  • DeathTripp135

    pretty much the reason why i got the VIVE haha