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Pavlov VR Finally Gets Native Oculus Rift Support

Pavlov VR Finally Gets Native Oculus Rift Support

Nearly 14 months after its initial release VR’s answer to Counter-Strike, Pavlov VR, finally has native support for the Oculus Rift.

Developer davevillz integrated Rift as part of the game’s latest Early Access patch, Update 17. You could previously play it on Rift through SteamVR, though native integration makes it a much better fit for the platform. There’s no native support for Windows VR headsets just yet, though.

“After dealing with countless issues and bugs with steamvr and oculus, i decided to implement Oculus natively,” the developer noted in the update’s changelog. “This improves performance, stability and tracking. You still need steam open to run the game.”

Pavlov is one of the few VR games to offer a full, realistic multiplayer shooter experience alongside Onward, and has become quite popular among VR fans over the past year.

Elsewhere in the update, there’s a new feature allowing you to physically grab items with the grip button on your respective controller. There’s also a new inventory system that adds quick slots, allowing you to grab weapons by reaching over your shoulder or to holsters on your waist. A new sprinting system and several small tweaks and bug fixes round out the list of improvements.

Pavlov still remains in Early Access for now, with no word on when the full version might launch. At $9.99, though, it’s already a steal for VR shooter fans.

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