Ready Player One’s Oasis Beta Launches On Oculus Rift

by Jamie Feltham • April 17th, 2018

If you’ve been waiting for Vive Studios’ Ready Player One content to make the jump from Viveport to Steam we’ve got good news for you.

The Oasis Beta, which launched alongside the Steven Spielberg blockbuster late last month, is now available on Valve’s storefront for free. Better yet, the app comes with native Oculus Rift and Windows VR support alongside the obvious HTC Vive integration. It doesn’t appear to be available on the Oculus Store itself just yet, though Vive Studios games do often make the journey over (Kingdom of Blades launched on Oculus Home last week, for example). We’ve reached out to HTC to ask after further release plans, including a possible PSVR port.

For now, the Oasis Beta consists of four experiences. There’s the hub world, named after the fictional metaverse seen in both the movie and the Ernest Cline novel it’s based on, as well as three games to jump into, each developed by a well-known VR studio. Directive Games is behind dungeon crawler, Planet Gauntlet, Steel Wool Studios created wave shooter, Battle for the Oasis, and Drifter Entertainment developed another shooter named Rise of the Gunters.

You can expect more content to arrive on the Oasis Beta over time and you can also check out Ready Player One content that launched on Sansar last week.

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  • Bundy

    Are any of these any good? Or just your run of the mill wave shooters?

    • impurekind

      There’s actually a few different games and they’re not all wave shooters. There’s a kind of fantasy dungeon crawler, a 3D Shufflepuck Cafe, and a few others. And one of them that is a wave shooter at least lets you move freely around so it feels a bit like a really hectic fps game. There is an issue with a couple of the games clearly not being properly calibrated for the Oculus controllers, which is a common issue when trying to play Steam VR games on the Rift, but overall I enjoyed it. It’s definitely a cool proof cf concept for a full Oasis-like experience.

  • impurekind

    This is actually pretty great. It’s just a shame some of the games aren’t properly calibrated to line up with the Oculus controllers vs the Vive controllers. With that one little tweak a couple of them that are off would be so much better. Overall though, it’s very cool for what it is.

  • Bill Franklin

    Meh, you can try this so so movie tie in junk or you can get a closer feel of what Oasis is supposed to resemble by playing rec room, Orbus, Skyrim, etc. Oasis would just be like if all of those games were connected and much higher resolution with full haptics.