Reborn: A Samurai Awakens Looks Like Metal Gear Rising For PSVR

by Jamie Feltham • July 17th, 2017

One of the best features in 2013’s insane Metal Gear Solid spin-off, Metal Gear Rising: Revengeance, was the ability to cut up enemies at will with a razor-sharp sword. Reborn: A Samurai Awakens, looks like it will bring that feature to PlayStation VR (PSVR).

This new title was announced today by developer Geronimo Interactive. You’re cast as Yukimura Sanada, a sci-fi samurai in the year 2480 and must do battle with alien machines using a pair of pistols and lightsaber-like laser swords. You’ll also have psychic powers to play with, and players can wield a mix of weapons in their two hands, represented by the PlayStation Move controllers.

Check out the first trailer for the game below. When enemies get too close the player is able to slash them into thousands of tiny pieces. Attacks will also require them to dodge and block in specific ways to avoid damage. It looks like quite a workout.

Reborn is being published by Winking Entertainment, the company behind Unearthing Mars. The game’s due for release at the end of the year.

What's your reaction?
  • Mane Vr


  • Alorwin

    It’s Star Wars but they couldn’t get the license.

  • unreal_ed

    Whenever I see a sort of Kamehameha in VR I always have to wonder how hard it must be to aim properly with it. If it was a prolonged blast, you could at least adjust once the beam is started, but not here.

  • unreal_ed

    I hate when games do these popups telling you what you have to do. It’s gaming with training wheels. If it’s for a tutorial/1st level, fine, but I bet this will be throughout the game. All you’d have to do is just show in advance where the attack is gonna be and you effectively get the same warning but without feeling like the game’s babying you.

  • This looks terrible. They showed off the same single room and hallway over and over, the melee combat seems to be QTE-based, the enemies don’t seem to react to being hit, and the whole thing looks like a bunch of pre-made assets thrown together.