Rockstar Announces LA Noire: The VR Case Files For Vive Coming This November

by David Jagneaux • September 7th, 2017

Today Rockstar Games is officially announcing a VR spin-off of its PS3/Xbox 360 open world detective adventure game, LA Noire. The virtual reality edition will be titled LA Noire: The VR Case Files and is expected to arrive for HTC Vive this holiday season on November 14, 2017. On this date the original is also being ported to the PS4, Xbox One, and Nintendo Switch.

Rather than porting the entire original game over to VR, Rockstar is slicing off a few segments for this standalone spin-off. LA Noire: The VR Case Files will feature seven hand-selected self-contained cases from the original game that are rebuilt from the ground up specifically for VR interaction. According to a prepared statement the cases will blend “breathtaking action with true detective work to deliver an unprecedented interactive experience.”

In the original game you follow the career of Cole Phelps, an LAPD officer that takes on various cases from murders to thefts over the course of several years. The main pull of the gameplay, in addition to hunting for clues and evidence at crime scenes, was the realistic facial animations that believably portrayed when an interviewee was lying or being suspicious.

Based on your instincts and judgment of their statements you could press them with doubt, accusations, and affirmations to try and uncover the truth. Reading facial expressions and analyzing evidence was the focus of the experience, rather than cover-based shooting mechanics and intense action, though these did also feature.

Over on the official Vive blog HTC confirmed that the VR version will include first-person driving, free-hand note-taking, and shoot outs.

Previously a report came out that the video game developer was working on a PlayStation VR (PSVR) port of the original game, but that rumor turns out to be false. A VR spin-off is close but Rockstar says the game is only for Vive at this point in time.

Unless otherwise blocked and prevented like Google Earth VR was at launch, theoretically any Vive game that runs using SteamVR should work on the Oculus Rift as well. When we reached out to Rockstar for comment about whether or not the game will run on the Oculus Rift, we were told by a representative that in relation to this announcement today, “it’s Vive only.” We pressed for details but Rockstar declined to elaborate further at this time.

What do you think of this move by Rockstar? Is this a sign we could get other famous IP from the developer in VR? Let us know your thoughts down in the comments below!

Note: This story has been updated with additional information.

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  • Get Schwifty!

    I might add that the game is also on the PC… hence the Vive support 😉 Now, where is that Oculus version, or are we dealing with an exclusive here?

    Remember kids, “Exclusives are bad, m’kay?”

    • NooYawker

      Again, did HTC or Valve pay Rockstar for an exclusive? Will this be playable on the Rift without any third party software?
      The answer is the same over and over again.
      No one paid the developers, every game on Steam is playable with a Rift.

  • but Vive doesn’t use the “walled garden” approach, right? talk about double standards… also it’s half a game? wtf, why can’t they do the whole thing, did they get bored halfway through and just bailed?

    • Sean Lumly

      I think that you’re confusing HTC (owner of Vive) with Valve (owner of Steam), and in this case, it is not reasonable that they be blamed for a choice made by Rockstar. Please correct me if I’m incorrect, but I don’t recall HTC ever promoting the openness of its proprietary platform.

      And I think that doing “the whole thing” may constitute a cost that may be too high for the returns. Moves like that can sink a company, and I think Rockstar has made a prudent choice likely not having much experience in this market.

      • Bundy

        Because when it’s an Oculus exclusive the fanboys froth and rave that Facebook paid the devs off. When it’s a Vive exclusive they say, “it’s the dev’s choice, not HTC’s fault!”

        • Sean Lumly

          Huh?

        • NooYawker

          And… they’d be right. Who has control over the devs outside of the devs themselves? HTC or Valve isn’t paying Rockstar. Rockstar isn’t trying to create a walled garden, who knows their reasoning, but it’s very different from Facebook trying to create a walled garden, on the PC no less.

          • koenshaku

            True, devs probably just say Vive because it is the only HMD that fully supports SteamVR. That exclusivity supports the rift as well, unlike that of facebook exclusives on oculus home.

          • Walextheone

            Most likely Valve makes step to enhance the catalouge for Vive. If Rockstar just did a VR they probably release it to Vive, Rift, PS VR and now MS

          • Bundy

            lol. Always fun posting a comment to see who gets frothing. 4 comments. 1 reasonable. 2 from already blocked users. Which means 1 more name I can add to my blocked list so I never have to read their forthings again.

            You were the reasonable one 🙂

        • Paul Church

          Err Facebook does pay off the devs though. Openly so. No one paid off Rockstar.

          • Mane Vr

            they do not pay off they fund the games. vr devs r having a hard time getting funded without fb funding there is games that we have now that wouldn’t have been made. it’s not a bad thing if this is exclusive or if the 3 games value is funding to be made are all exclusive to vive. I never saw the big deal with this in the first place whoever is funding the game should have the choice of which hmd the game support. if it’s the one I have great if not sucks for me unless I wish to go buy that hmd too..

          • Justos

            Don’t bother, people will cling to whatever side and argue to the death. Both companies approaches are perfectly valid and will help to grow the VR industry in different ways.

          • Sean Lumly

            @disqus_8RT4QDknbG:disqus A curious statement since I have exactly zero claim to (and own zero products of) the aforementioned companies. “Clinging” may be a mis-understanding of the state of play. Or perhaps a subtle attempt to discredit my post as the ravings of a proponent of particular brands.

            No. This is reason, not cheer-leading; the original poster put forth an invalid argument, likely based upon his/her frustration of the arguments put forth by proponents of competing products. But know this: I neither concern myself, nor speak for that anyone other than myself in these matters. If I have erred in my reasoning, please help to form a better argument.

            To not “bother” countering a rational argument with a red-herring turns out to be very good advice, but not because it is a fruitless pursuit, but because it is a concerning display of irrationality.

          • randomnickname1221

            Blazerush vr was availiable on steam before oculus home launched. Now its not. Because oculus paid. They fund “exclusive content”, not development process. Im sure there is other examples like it, just dont remember names since i opened oculus home for like 3 times. It just so happened blazerush is awesome.

      • mirak

        If they developped and tested the game only on Vive, then they can say it’s released for Vive.
        They just don’t support Rift because they don’t want to test it, or maybe think they don’t need it.

    • NooYawker

      Unless HTC or Valve paid Rockstar to make this an exclusive you’d be wrong. Also everything made for the Vive is playable on the Rift.
      If you ever played L.A. Noir, it’s a pretty big open world that would take a great deal of time effort and money that they just couldn’t recoup with todays VR market.

      • mirak

        It’s a dull and empty open world.
        It’s useless by foot, it’s similar to Driver game open world, with a level of detail only interesting for driving cars.

        There are maybe a few chases by foot, but it not near the depth of GTA 4 or 5.

    • LaRocky

      When they saying coming for the Vive, it means that it will be verified working for it but Rift users not locked out of playing it.

    • Raphael

      We know that dumb people exist but it’s still always fascinating to read a statement by one.

      Vive doesn’t use a walled-garden approach because it’s a piece of hardware.
      With 76 percent more brain capacity you might have said “HTC” rather than vive but you would still have been trapped in your vegetative zombie state because as others are pointing out to you: This game is nothing to do with htc. It’s Rockstar that decided to release on vive. I’m a vive user and I would have preferred to see it launch on octopus rift as well but nevermind. You have a few more new octopus rift exclusives coming now.

      If you need help walking and talking at the same time… i can recommend a specialist for you.

      • Justos

        You sir need to stop insulting people over the internet. Right or wrong. It shows that people shouldn’t be listening to you whether you are right or not.

        Having a point and being an asshole are not mutually exclusive.

        • Raphael

          You’re suggesting I only insult people offline then?

          • Justos

            Im suggesting you reevaluate how you talk to people both in real life and over the internet. Judging by your other comments here though, you have some kind of issue you really need to sort out. I can only judge you based on what ive seen, and you truly need to check yourself.

          • Raphael

            I’m truly in awe. Your words have had a profound effect on my attitude and I’m reevaluating how i talk to people both in real life and over the internet. Good luck changing all the other muppets out there 👍

  • Keith.

    Hopefully they get it over to PSVR sooner rather than later.

    • ivan

      Everyone who really instersted in VR already has Rift or Vive
      So don’t hold your hopes too hight

      • DJHeroMasta

        Oh STFU. The PSVR has more sales than the Vive & Rift combined.

        • ivan

          Cause it is cheaper, lol

          Gear VR has 10 times more sales than PSVR, but it still shit

          • DJHeroMasta

            The Gear VR’s shit if you have a shit phone. Just cause room scale isn’t nativley supported doesn’t automatically make Gear VR shit.

        • David

          Goggle Cardboard has shipped over 10 million units. That must mean it’s the best #Logic

          • DJHeroMasta

            No where does Google Cardboard fall in on that list? Hmmm? Entry Lvl VR? For what $2.00
            If you’re comparing just the 3, HTC Vive, Oculus Rift, Then PSVR followed by Pimax, Razer, etc.

          • David

            Entry level my ass. I’m running it with a $1000 iPhone. That costs way more than a PS4. Your $hits “entry level”

          • DJHeroMasta

            Why are you using a $1K iPhone with a $2 Cardboard?

    • NooYawker

      Let hope and let’s hope we get pc vr guys get resident evil some day! Not sure I can even play it but I’d definitely like to try.

  • Ombra Alberto

    hahahahaha Exclusives Oculus…. ooopsss Vive!!!!

    • Raphael

      Haa nothing to do with exclusive dumb head.

  • NooYawker

    Well, let me make an comment about the actual game rather than stupid fanboy remarks. This is a fun open world game that would be great in VR and it makes sense to section off the game.. hopefully not charge too much that will result in a ridiculous price for the entire game. I’d rather get to buy and play parts of it while they work on other parts rather than wait 2 or 3 years for them to convert the entire game. The game is pretty big, I don’t remember if it was as big as most GTA games but I remember it was still pretty big.
    Maybe they should consider doing the same for an actual GTA game which would get a lot more interest.

  • koenshaku

    Well hopefully they don’t charge $60 for a half baked game. I look forward to playing it though

    • drd7of14

      $60 will likely be the full game + the VR Case File missions.

      It’s not like they are Bethesda charging $60 for just the base game, and only the VR version of the game.

      • koenshaku

        Yeah, but according the article both titles are separate. In fact they didn’t even announce a remake of the original game for pc only the VR case files.

        • drd7of14

          Point taken…Though, since it’s already on the PC platform to begin with, maybe they’ll just patch in any of the visual/gameplay updates as they are doing with the consoles. That’s not confirmed obviously, but I don’t see why they wouldn’t if they’re not just re-releasing a separate special edition SKU for PC/Steam anyways.

          If this is just the Case Files standalone and that’s all they’re doing on the PC front, I seriously doubt they’d do a full $60 release. I would presume it’d be in the $20-$30 range. In that line of thinking, as long as they patch the PC version with the new upgrades, it’d be better having the Case Files standalone.

    • NooYawker

      I predict $20 per case. So that’s $140 bucks at least for the whole thing. That’s a lot. But I will buy at least the first one.

      • koenshaku

        Lol I swear as much as they have been charging for short experiences that wouldn’t surprise me. Ubisoft has been the worst. I guess they are under the rationale of, if they paid for the unit they can afford the content lol.

  • Griffin Holmes

    Can’t wait for the inevitable youtube Let’s Plays where people spend 10 mins playing with the corpses.

  • wowgivemeabreak

    Hopefully it comes out for the Rift as well and PSVR. Assuming the game doesn’t suck, this should be good for the industry, less so if it stays as a Vive exclusive.

  • MowTin

    This is great. I want to see more games converted to VR. It’s content, voice acting, environments, scripting that is so expensive. So why not reuse those and port them to VR? I hope to see more of this.

  • James Friedman

    Well hopefully Rockstar puts out some more content in VR.

  • Bartholomew

    Valve fanboys: “Oculus Rift exclusives are bad; HTC Vive excluseves are good”.
    Gabe Newell on VR exclusives: “I hate exclusives. They’re bad for everyone”.

    That’s called hypocrisy, you know…

    • IstDasDeinBecks

      like everyone else here already said: Oculus is paying for exclusivity, HTC is not. That makes the difference.
      In this case, it´s only the dev´s choice.

      • Bartholomew

        “This is not Vive exclusive, It’s only dev’s choise”.
        One of the worst excuses made by pathetic Valve fanboys.

        • IstDasDeinBecks

          Wow, you are a really gentle guy. Like to discuss it with you this way. So, I throw in a fact und you blame instead of disprove it.
          Well, then no chances for me.

        • Raphael

          You’re making oculus users look especially vacuous. If you can’t tell the difference between oculus bribing exclusivity and rockstar choosing not to release on octopus without any bribe from htc. You’re basically too dumb to live.

          • Bartholomew

            Poor fucking retarded! I think Valve/HTC couldn’t believe their luck that they had such rabid fanboys doing the misinformation dirty work for them.

          • Raphael

            So link to the data showing HTC paid rockstar to make it exclusive. Considering HTC have made a point of including rift in something they financed previously. Show us the link to prove htc bribed rockstar. Else it just looks like a jealous teen octopus rift user throwing a mental fit because one game is launching that’s vive only.

    • Raphael

      Another retard post. A game company independently choosing vive without any bribe from HTC is not the same as an octopus rift exclusive.

  • Simon William Kitt

    Game developers can (and always have) make games for specifically for any platform they choose end of argument…

    Who gives a shit really? the vive as everyone knows has tech the other platforms do not.

  • tiev

    yea!!! Vive! Rift doesn’t handle the playground effect well so Vive is the perfect game for this.