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The Elder Scrolls V: Skyrim VR (PSVR) Review – Become the Dragonborn

by David Jagneaux • November 16th, 2017
Platforms: PSVR, tested on both PS4 and PS4 Pro but mostly played on PS4 Pro
Positives

- Massive, sprawling world full of content
- Complete freedom to play however you want
- Versatile control schemes and full motion controller support
- Incredibly immersive sense of presence

Negatives

- Visuals are significantly worse than non-VR Skyrim
- Some elements (UI, menus, conversations) don't feel made-for-VR
- PSVR and PS Move hardware limitations
- No mod support

Ever since The Elder Scrolls V: Skyrim VR was announced earlier this year back at E3 2017, hungry VR gamers around the world have been impatiently awaiting its arrival. With consumers drowning in a sea of half-finished tech demos and hour-long “experiences” that offer little depth, the arrival of a massive, sprawling adventure is long overdue. Despite the fact that it’s just a VR port of a six-year old game the tantalizing proposition of traveling to the vast, enormous land of Skyrim with the immersive power of virtual reality was just too good to be true. Could a game that massive and interactive really translate over to VR well? Could the PSVR’s Move controllers provide a good enough experience to be worth recommending?

After spending a lot of time with Skyrim VR we finally have the answers to these and many other questions.

Skyrim first released back in 2011 on the PS3, Xbox 360, and PC. Since then it’s received three expansions, an Enhanced Edition update on PC along with a re-release on PS4 and Xbox One, plus a handheld port to Nintendo Switch releasing on November 17th and now Skyrim VR for PSVR releasing that same day. As the winner of over 200 Game of the year Awards according to its packaging, it’s truly the game that keeps on giving.

What makes Skyrim so remarkable is that it iterated on the open world RPG formula Bethesda had been perfecting for years already at that point. Between The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda had a strong foundation to build from. As a result, Skyrim offers nearly endless replayability. Between the 10 races and completely open-ended progression system you’re free to play the game however you want. The core game plus its expansions have hundreds of hours of content for players to devour on any single playthrough.

The main story focuses on a tale of you, the player’s character, donning the role of Dragonborn. What this means is that you’re descended from the once-extinct dragons themselves that have returned to wreak havoc on the world. You’re the last hope against Alduin, the World Eater, and you must learn the langauge of the dragons, wield the thunderous power of their shouts, and become the hero. Well, you could do all of that, or you could just chase butterflies and pick flowers. Or become the leader of the Mage’s Guild. Or settle down, build a house on the river, and get married. Or pretty much whatever you want.

Want to become a sword and shield-wielding fighter that wears heavy armor and bullies his way through the world? Go for it. You’ll level up and earn new skills just by doing the things you want. Hit stuff with your one-handed weapon and that will increase your proficiency with one-handed weapons. The same goes for a bow, shield, spells, and everything else. This means that my Dark Elf wizard that moonlights as a stealthy assassin will play and progress completely differently from your warhammer-toting Orc.

Playing Skyrim is also an exercise in patience, no matter which version you play. Bethesda’s games are so large and unpredictable with countless moving parts that they’re also riddled with bugs. Even now, six years later, there are still bugs in Skyrim to find. Not as many, mind you, but while playing Skyrim VR I did come across wonky animations, objects that were floating instead of being placed on the ground as intended, and just generally lots of models clipping, popping in, and acting weird. It goes with the territory and it doesn’t really impact the experience in any kind of profound way.

For a game this large and full of options I had my doubts that it’d translate to VR smoothly. After my latest hands-on demo where I got the chance to try the smooth locomotion I was more confident, but was still unsure how the final product would fare. Thankfully Bethesda have done a solid job of capturing the vast majority of what makes Skyrim so grand.

The moment when I first blocked an arrow with my shield by raising my left hand up, dashed forward, bashed the bandit by extending my shielded left arm forcefully, then proceeded to slash him several times with full arm swings of the PS Move controller in my right hand to finish him off was when it really hit me: this is Skyrim like I’ve never seen it before.

Pulling back an arrow with my actual hand and loosing it towards an enemy’s face, bashing spiders by swinging downward with a warhammer, or blasting two different enemy’s with the two different spells in my hands are all things I could never do in non-VR Skyrim. I couldn’t turn to look around at the starry night sky or hold my breath as I peek around a corner in a dark cave. It’s in these small, intimate moments that Skyrim’s soul peers out and reminds you why it’s one of the most celebrated games of all-time.

All of the above screenshots were taken in-game, but the PSVR captures them from the TV output. The game actually looks better while wearing the headset.

Skyrim VR on PSVR has three control methods: smooth locomotion with the PS Move controllers (referred to as Direct Movement,) teleportation with the PS Move controllers, and direct movement with the Dualshock 4 gamepad. For PS Move direct movement it works by using your left PS Move controller as a sort of guide stick. When you hold down the PS Move button in the middle of the face of the controller you move in the direction that you’re pointing. This lets you move in one direction while still being able to look around with your head — just like you would in real life. Since PSVR is 180-degree tracking only you then must use the X and O buttons on the right PS Move controller to rotate the camera horizontally. You can toggle either snap turning or gradual/smooth turning. Surprisingly the PS Move direct movement with smooth/gradual turning was my preferred control scheme.

After that there’s teleportation locomotion in which you point and click with the PS Move controller. You can’t do any direct/smooth movement with this scheme and you’re forced to blink/teleport across the entirety of the game world. This was my least favorite control scheme, but I could see it being useful for those that suffer severely from motion sickness. Finally you can use just a good ol’ standard Dualshock 4 like you would if you played the non-VR version. The only difference is that you look around with your head and the UI/interactions are all ported to a VR interface. If my arms were tired or I wanted to sit back while playing then this was the method I used.

While I surprisingly had fun with the PS Move method, my gut tells me the Dualshock 4 will be the most popular way of playing. The PS Move controllers aren’t required and not everyone has them, so since the game is fully playable without, there is nothing wrong with playing it this way. In fact, if you do, you can sidestep many of the technical issues that plague the aging PS Move hardware. You lose out on the hand presence but you also gain increased control accuracy and fewer glitches.

In terms of things that have changed for the VR version I wish more care could have been given to the UI. Menus are just floating, flat boxes that you navigate as if you aren’t in VR at all. Subtitles appear the same way and dialog options with NPCs are floating words off to the sides of their heads. It breaks the immersion and it’s unfortunate, but it gets the job done for now. In future large-scale RPGs I’d love for more creative solutions, like a physical backpack instead of an inventory screen. The one exception in which Bethesda did a wonderful job is with the map. It’s a 3D recreation of the entire game world that you can freely fly around in 360-degrees as if you were a giant dragon yourself.

Going in I fully expected to just play Skyrim VR using a Dualshock 4 and call it a day. It’s how I knew the game best from past experiences and that worked just fine for Resident Evil 7, one of the best full VR games released thus far. But I actually found that, despite it all, I really did enjoy using the PS Move controllers. With that being said, they often felt janky and had issues. Sometimes my right hand would tilt to the wrong direction so I’d give it a quick shake and it would realign. Although that’s more of a hardware deficiency than issue with the game. I’d imagine when this releases on PC VR for Vive (and hopefully Rift) next year many of the issues will be ironed out.

One of the biggest gripes I have though with the PS Move controllers is that moving in the heat of battle can be a bit frustrating, but it worked for the most part. Holding up a shield made movement difficult since you can’t point the controller and hold the shield up at the same time. The same goes for drawing back the string of a bow, which requires you to hold the left controller vertically, negating the ability to move around very reasonably. I honestly spent most of my time playing Skyrim VR on Novice and Adept difficulty when using PS Move controllers for this reason. It’s very easy to get overwhelmed by a lot of enemies in VR, particularly when you can’t freely turn in roomscale or move your body very much.

The PS Move controllers still leave a lot to be desired. I’d love to have control sticks like the Oculus Touch so I could just easily move around the world, or the accuracy of the Vive’s lighthouse tracking system so I can freely turn and move around while playing. In the case of PSVR you really have to either stand still, feet planted, or sit down while playing. The single tracking camera isn’t enough to let you move around as much as you’re going to want to. I wanted to side step and dodge attacks more and spin around to hit enemies during the heat of battle, but the PSVR’s limitations are holding the game back. But the fact that I still got lost for hours exploring the same game I’ve played countless times is a testament to the depth of the game.

You can see the effects even more clearly in the visuals. Far off draw distances, like when you first exit Helgen at the end of the intro, look blurry. There’s bad pop-in on some objects like plants and environmental details. Textures like the sides of mountains, buildings, rocks, and the ground all look incredibly flat and plain. Perhaps part of the visual downgrade is because my mind is remembering a fully-modded PC version or the recent PS4 Enhanced Edition, which both outpace Skyrim VR by several miles. Visually what you get with Skyrim VR is more comparable to the original PS3/Xbox 360 release.

The art direction is still fantastic and the world is still living and breathing like nothing else in VR to date, so there’s that, but this is a downgraded port of an already half-decade old game. It’s starting to show some significant blemishes. I’m not going to lie and say Skyrim VR is better than Skyrim outside of VR, because it isn’t. It’s just different. However, I would argue it offers a much more immersive, intimate, and ambitious experience at the loss of visual quality and technical accuracy.

But in many ways Skyrim VR is like a guilty pleasure. It’s ugly compared to its older siblings, it has its share of issues, and in most ways its inferior to its non-VR counterpart, but there is just something special about the sensation of walking down the dirt road to Riverwood in VR for the first time, or staring down the throat of a fire-breathing dragon, or even gazing out upon Tamriel from the top of the Throat of the World. Whether you’re a Skyrim-veteran or one of the lucky few that get to see this world for the first time, Skyrim VR is enrapturing.

Final Score: 8/10 – Great

For a game that wasn’t originally designed for VR at all and has been ported first to the least powerful of the big three VR platforms in the PSVR, Skyrim VR is nothing short of impressive. This really is the Skyrim that you know and love, but now you can enjoy it like never before with the immersive presence of a VR headset. With a large variety of control schemes to choose from and hundreds of hours of content, this is a game that all RPG fans should play as long as you can look past the sometimes glaring issues. And if you don’t own a PSVR yet, luckily there’s a new Skyrim VR bundle with your name on it.

Update: This review was conducted by testing the game on both a standard PS4 and a PS4 Pro. It was mostly played on a PS4 Pro. Visually it does look better on the Pro, but not by a significant margin. Performance seemed about the same on both consoles.

The Elder Scrolls V: Skyrim VR releases on PSVR November 17th, 2017 for $59.99. You can also look for it in a bundle with the newly updated PSVR model. For more coverage read our interview with the game’s Lead Producer and our interview with Bethesda’s VP of MarketingRead our Game Review Guidelines for more information on how we arrive at our review scores.

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  • 13penguins

    Will wait for the PC release and a decent discount.

    • LoreII

      Wait … the only think you can do… instead I’ll play it at weekend cause I have Psvr and no money problem ( I do not need a discount)

      • tineras

        Some people don’t have psvr. Some people have purchased this multiple times and don’t care to pay full price AGAIN. Some people are willing to wait for a superior experience. His comment is valid.

        • LoreII

          Instead some people like me prefer playing games when they are launched and enjoy them immediately…instead of waiting years or discount
          Sometimes waiting such long time looks just like an excuse of whom can’t afford it for a reason or another… do not you think so?
          Like who says: ” I won’t buy a Ferrari cause I do not need to run so fast…”… yeah yeah… of course 😏

          • IstDasDeinBecks

            But people like him and me like do not enjoy game on shitty hardware.
            Use the Oculus or the Vive and you will realize, that PSVR is just half the way.
            That said, I would never enjoy a game on it, so I also wait for a release will full hardware power, much nicer graphics and full freedom of movement

          • Jonny

            Haha, says the guy with the budget VR system.

          • ipollute

            Exactly. And budget gaming system at it.

          • Danilo

            Oh my god I am so impressed! The guy has money. Look at him, he is such a badass. He can afford a PSVR and he will play Skyrim first! Wow… I am so jealousy with my $ 5.000,00 computer and Rift headset. I will have to wait! ahahaha How old are you? You talk like a fat child trying to impress the friends on college.

          • Matthew Kissell

            Lol Clueless console peasant. Shall i link the list of AAA games that have been playable since the release of VR sets. SKYRIM included. Only thing you need is the game and a 3rd party vr driver. Done.

          • Adam Broadhurst

            Vorpx is no way to play VR games.

          • tineras

            I mean… we’re talking about $60 here; not $200k. And no, I don’t automatically assume someone can’t afford something if they want to wait. In fact, a lot of the people I know have more games than they can play so it’s not urgent that they buy everything the moment it comes out. In the case that someone genuinely can’t afford to buy a game at full price, what good does it do to make fun of them for that?

          • LoreII

            U are boring like hell… I not even know why you keep reading my comments and commenting them… meaningless

          • Cody Johnson

            Your gonna die a lonely, miserable, slow, and agonizing death. You inconsiderate, puffed up, big headed, immoral sack of shit. Go to hell where you belong.

      • ivan

        PS VR provide shitty expirience… Can’t go back after PC VR…

        • Mike549

          I have the Rift and PSVR and I still find some of the psvr titles to be worth it. And even on Rift some of my favorites use the Xbox controller such as Edge of Nowhere.

        • LoreII

          Look man… Your comment is obviously not even considerable …

          • IstDasDeinBecks

            No, he is totally right

      • Joe Holliday

        What’s the point of that comment? He never said he had money problems. Some people don’t want to pay full price for a game they already purchased previously, and some people would rather play it on a higher resolution display than the PSVR.

        • LoreII

          I do not think so

          • Cody Johnson

            Shit talking high and mighty faggot. Shut the fuck up. And choke to death on an insane burglars cock tonight, please..god we can only hope.

          • LoreII

            You are going to die and me to laugh 😂 😁😁😁🤪🤪🤪🤣🤣🤣 oh yeah!!!

      • Danilo

        Congrats, this is the most stupid, arrogant and disgusting comment of the page.

      • Mithrandir

        To clarify, what he probably means is although you will get to enjoy your sub par implementation, shoddy graphics and a hacked control scheme that doesn’t do the game justice right away… (because patience is lost on kids these days), he will chill and play something else until there is a superior version on offer that does the game justice and demands jumping back into a 7 year old game.

      • 13penguins

        I could afford a Vive, I can afford to pay full price for Skyrim VR when it launches on PC. I choose not to buy it at full price because I have the patience to wait for a good deal. I have other games I can play in the meantime. I’ll be doing the same thing for Fallout 4 VR because it doesn’t even come with the DLC at launch.

        • koenshaku

          I agree with everything else you said, but I am buying Fallout 4 at launch. I don’t know what you are really playing on VR but for me it has pretty much been a crap shoot of 4 level games that you finish in no more than 4 hours. I revisit Raw Data from time to time, but it will be the first real full length VR game to hit and it really couldn’t come any sooner. I will snag Doom also. Hopefully they incorporate the support for the vive tracker gun thingy so it will be all that more immersive when I have the TPcast waiting for them both =)

          • Matthew Kissell

            VORPX and there is another that I cant think of atm. You can play FO4 and Skyrim today in VR on the PC, along with a slew of other titles.

          • 13penguins

            I really got started with the VR mod for Doom 3. It’s like Doom 3 was build for VR from the start.
            I still regularly visit Sairento. Best teleport movement system in VR right now.
            Right now I mostly play Elite Dangerous though. I’ve got a pretty sweet sim setup for it.

      • Matthew Kissell

        lol Wait what? Skyrim VR has been available for PC VR users for a long time now.

      • Fred Johnson

        You are a tool. And I mean that in the most respectful manner possible.

        • LoreII

          Well, I do not need to know your opinion and most of all I do not need or want your messages, go away and talk to your friends

          • Fred Johnson

            Sure. Still, nothing changes the fact that you are a tool.

          • LoreII

            WEll, in your opinion I’m a tool, in the opinion of my girlfriend I’m a golden fucker…
            in the opinion of your mother I’m a cool guy…
            You see… we all are something in the opinion of somebody else
            For example in my opinion you are an annoying troll that likes to bother people online…
            do you have differnt opinion?

          • Fred Johnson

            No. My opinion remains and will always remain the same. You are a tool. And please send my condolences to your imaginary girlfriend.

    • Matthew Kissell

      Vanilla Skyrim already operates great in vr with a 4rd party vr driver.

  • DR

    Sad to see that the limitations of VR-lite (PSVR) are some of the main gripes. I’m excited to try this out next year on my Vive. I have a full cleared basement that’s trackable and I’ll be able to walk around and dodge IRL instead of having to make sure I’m facing the TV and ruining immersion. It”s too bad that PSVR is so limited, but I am grateful that’s it’s allowing more and more people who don’t want to invest in a gaming PC to get a taste of what VR is like.

    Fallout 4 VR will hold me over until this is released, but I’ll spend a lot more time here. I just wish we had a Steam release date.

    • Wiines 007

      I respect your opinion but PSVR isn’t a taste of VR. PSVR is full blown virtual reality experience. PSVR is the majority! Long live PSVR!

      • HybridEnergy

        Nah, it’s VR lite with terrible tracking and awful old move controllers never designed for it. Long live actually better VR like RIFT and VIVE. lmao If it’s majority it’s poisoning the well.

        • Dean Williams

          I have both psvr and OR running on a decent rig with a 1070. It isn’t vr lite. It is the real deal, take your tragic pc master race bs elsewhere.

          • HybridEnergy

            It’s lack luster tracking and low end Gear VR graphics. It’s VR lite, take your bull shit wannabe PSVR fanboyism somewhere else and your dumb ass stereotyping of PC gamers and shove that there too. I also own a PSVR.

          • Fear Monkey

            I have tried the Vive and own the PSVR and prefer the PSVR’s comfort and feel. I somehow doubt you actually own a PSVR since you compared it to a GearVR.

          • LoreII

            Hybridenrgy is just a troll that comes to the forum to insult and masturbate with pc power here and pc power there, basically a nerd with no money and no talent that hide himself behind a nickname where nobody can truly see or catch him

          • HybridEnergy

            Whatever keyboard warrior, it was you who insulted me first. Don’t project your own faults now you rabid PSVR fanboy. You defend the cheaper option of VR, why would you say I have no money? wth

          • LoreII

            Firstly I’m not a worrior, secondly I didnt insult you firstly, third you are annoying many users of this forum, and you are silly, can’t you just stop writing …???!!! Is that so difficult???!
            Go play your vive…. comeooonnnaaaa!!!

          • HybridEnergy

            Yes, go look at my post. See what you wrote. Can you just stop posting? is that so difficult? Go play your PSVR comeonnnnaaaa

          • LoreII

            What’s now…? You are so silly that you repeat my comments like a parrot…? Jesus Chr … there is no limit to your banality

          • HybridEnergy

            It’s 60 fps on the PS4 for Skyrim, like the 60hz gear VR and you can’t hangle SS yourself so it’s not like the visual quality is much better than GearVR. You can prefer it if you want but it’s not 6-degree level of tracking . I have no idea how you prefer it, I have both, bought it for RE7 but it’s not on the same level.

          • eightg4

            Actually he doesnt, it’s the last argument he can provide to disqualified any other arguments.

          • Mike549

            Actually I see less screen door on the PSVR compared to the Rift. It also has slightly better FOV so it has some advantages despite worse graphics and fairly poor tracking and controllers. I don’t think it’s fair to compare it to the Gear VR though.

          • ivan

            You can’t even play games like Onward on PS VR, cause it is not fullfilled VR platform.

          • eightg4

            best 70% vr game ? what game ? VR Games are most of the time, experiences. True gaming experiences are really rare and good content are also on PS4 (Farpoint like you mention and RE7).

          • ivan

            No, there are already many good VR games on PC.

            On PSVR moslty experiences + barely playable ports from PC like raw data

        • roflquest

          How many anti-PSVR comments do you need to post on a single article? We get it, ok?

          • HybridEnergy

            I actually have nothing against the PSVR. There are things I like about it, the reviewers are simply okay and right about mentioning it’s weaknesses. Nothing wrong with that. I did and someone jumped on my nut sack.

    • Master E

      Though PSVR is touted as the weakest of the big 3, having owned all of the VR headsets I have to say PSVR does some thins better than its competition. For one, in many games I find PSVR to have the least screen door effect and to be the most comfortable headset. Content has been lacking compared to Vive and Oculus and graphics not as sharp, but overall I feel each company has is strengths and weaknesses.

      • Matthew Kissell

        Screen door effect is my only complaint with Oculus VR. It also depends on the title, some of them have it pretty bad, some its barely noticable. TBH im blown away by the vr stuff. Cant wait for the tech to get even better.

  • Zinga

    Is it possible to switch between first person and third person view in Skyrim VR? Or I won’t be able to gaze at my character and her fancy daedric armor anymore? ;(

    • Unfortunately I didn’t find any third-person options!

      • Zinga

        Thank you! Could you please tell me if there’s a way of walking backwards using move controller and direct movement?

        • Danial

          The way the direct movement work with move is that you point your move to a direction, and youll move at that direction…if you wanna walk backward..just point it backward

          • Zinga

            It’s so simple I feel stupid lol.

            Thank you!

    • Chester Chesterton

      Pretty sure in one of the streams with the devs they confirmed no 3rd person view at all. I think it was their stream this last Monday.

  • roflquest

    Any comment on nausea issues…maybe relative to RE7? For reference, I’ve played RE7 (as you mention you have), and had some issues with nausea at times. I’m just wondering if this was due to the intensity of being chased by Jack Baker or the more claustrophobic environments.

    • Rothgarr

      Were you playing RE7 sitting down?

      • roflquest

        Yes, sitting down and with free movement vs. incremental movement. Must say, RE7 VR looked great considering the visual limitations of the headset. The dead crows on the paths outdoors, the leather on the armchairs in the house, etc., looked great. I wonder how the visuals of Skyrim VR stack up cmpared with RE7 VR.

        • Rothgarr

          I suggest trying RE7 again, but also try changing the way you play. It’s help me a TON with nausea in RE7:

          – DON’T play sitting down. Play standing up.

          – DON’T use the thumbstick to spin your character/direction of view. Instead turn your head and turn your entire body 360 degrees to face whichever direction you want to look. The only movement you should be using the thumbsticks for is for forward/backward movement and to strafe left/right. Never for turning.

          Give those a try! RE7 was unplayable for me because I kept feeling sick until I tried playing that way.

    • NeonCrusader

      From my own RE7 experiments with friends, here are my recommendations:
      1) Try playing standing up in front of the TV. (The discrepancy between having being seated and having a character running or standing can cause intense nausea.)
      2) Ban the camera-stick. Even put some tape over it. Use your head and body to turn. (This was the biggest factor for us. Eliminating artificial camera movement suddenly cured our nausea.)
      3) Move your hips/feet or bounce a bit as your character walks. (Anything that syncs up what you see with what your body is doing seems to aid immensely.)
      4) Put a little carpet/foam mattress under your feet so you know where you are in your living room by feel and not stumbling into your TV like an idiot. (We even taped some foam markers on ours to orient ourselves towards the screen by feet placement)
      Hope that helps.
      Cheers!

      • roflquest

        Thanks, will try. Funny enough someone in another forum said to use 420 until your body gets used to it. This is actually a legal option here in California in about 1.5 months. Haha.

      • Zinga

        5) Put a fan aiming your face. This is weird, but feeling the air in my face helped me a lot.
        6) Try eating ginger candies prior to use the PSVR. I don’t know if this works as a placebo effect, but it worked for me.

  • Hone McBone

    Good to see that it’s a decent release on PSVR & it sounds like a lot of the issues (controls & visuals) will be negated when it comes out on the PC too. The idea of going through Skyrim with a bow and arrow in VR is really appealing.

    • HybridEnergy

      Agreed.

    • MrLonghair

      We’re betatesting it for you, with the issues we find. It’s very much a Bethesda game in VR.

  • Wiines 007

    Skyrim PSVR! Best release of 2017!

  • Wiines 007

    Vive this Oculus this…I thought this was a Skyrim PSVR review? Pathetic really.

    • HybridEnergy

      butt hurt about the limitation of the PSVR? too bad, objective facts are a darn thing.

      • Nosfar

        Man go away, i own every head set, a virtuix omni as well as a ps4 pro they all are fun ,thier all worth owning your being an ass for the sake of being an ass

        • HybridEnergy

          I own a RIFT, PSVR, and VIVE. Blow me, if you learn to read the place got flooded with PSVR fan boys and the moment you say you are waiting for a port they are the ones being asses. What’s his problem with the review mentioning the other platforms? unless he’s a fanboy? the reviewers have the right to mention the PSVR limitations, which are facts.

          • LoreII

            Can’t you see that in just one topic there are 4 users that do not agree with your thoughts and your manners? Can’t you see just that you are a bother and an annoyance with your limited ideas…?

          • IstDasDeinBecks

            He just mentioned, that the reviewers are stating, that the PSVR has its limitations in this game, that other systems will not have. PSVR is ok,other Systems are better. I think, that is a fact. Why do people argue over it?

          • LoreII

            Cause I think Psvr is better and millions of other guys think the same, so why we should like pc vr?
            For me is so annoying to settle all the pc staff and even wait months or years to play great games…
            That is also a fact…
            and I just replayed to guys that wrote clearly that Psvr is shit!

          • IstDasDeinBecks

            What are you talking about. For sure there are more user on PSVR. But thinking, that it is because it is the best system, shows a simple mind.
            That means also, that a Dacia is better then a Ferrari, right?
            And the PC has a much bigger variety of great VR Games and a much bigger immersion due to less Hardware limitations.

            I will conclude:

            PSVR is ok. It is cheap and it works and has some nice games.
            PC has more Games, better immersion due lighthouse systems and stuff.

          • eightg4

            The best place for VR is the place where people think is the best for their own good for god sake.

            But if we step back, and look at the market, Sony with PSVR is in the right spot, because it’s a good combination in terms of hardware / pricing / gaming catalog.

            So yeah for some people playing on Vive is better, but most of people can’t afford this configuration (place and price).

          • IstDasDeinBecks

            Totally agree. So that is what i wanted to point out

          • eightg4

            yep

          • Matthew Kissell

            Think = opinion. They have already stated over and over in many many reviews on many sites that PSVR is the weakest of the sets currently available. That = fact.

            Its not a complaint either. This is basically first gen VR. ALL OF THEM are only going to get better with time.

          • LoreII

            U are disgusting

          • Matthew Kissell

            aww “What is best in life?” Conan – Triggered babies who cant handle facts Again you provided opinion. I provided fact. I also said it wasnt a complaint and that they would all be getting better in the future. Why are you such a baby? Also no one is waiting for anything. You could play Skyrim on VR on the PC over a year ago, Fallout 4 also. About 100 other AAA games also. FACT.

          • LoreII

            Then go to play your inexistent 100 AAA game and fuck off nerd full of bullshit!
            You are the category of person that I hate more… fucking nerds!!!

          • Matthew Kissell

            lol your posts are getting instantly deleted. Keep showing that ignorance though!! lol never mind, you are so dumb you arent even posting on the correct thread.

          • Andrew Geczy

            Better in what way> Not graphics, PC VR is unobjectively better at rendering visuals. Maybe you mean controls. But PC motion controls have analog sticks so not that either. HTC has two cameras instead of 1, so better motion. SO exactly how can you say PSVR is better than PCVR? Seems to me like you’re talking out your ass, and frankly I don’t think we can take anything you say at face value. ANd I only have PSVR, and it is fine.

          • LoreII

            Look yourself in the mirror men, you are ugly, play less and take care yourself …

          • Andrew Geczy

            I have read all your replies in this comment thread and you are a disgusting human being, a shitty vile child of a person, and you know absolutely nothing about anything. You are either a troll doing this for pleasure or youre very very ignorant and don’t mind flaunting your ignorance as a weapon against others. all I know for sure is you’ve made my head hurt.

          • LoreII

            YOUR head hurts cause you looked at the mirror

          • Nosfar

            It the way you strated presenting your opinion

        • JCat_NY

          No point in arguing with him. He’s got a Napoleon complex, except it’s his dick, not height.

      • Andrew Geczy

        This review was incorrect about the limitations of the PSVR though. It insisted that it’s only 180 degrees, but I put the camera high over my bed, and I have almost a completely 360 degrees of freedom. I’ve have played Skyrim completely without using the quick turn buttons, and it was a lot of fun.

  • HybridEnergy

    It still looks fun to me, I’ll wait for the steam release. I’ll be able to super-sample higher on the PC hardware and not deal with some of these issues. I’m more interested in FO4 but this still looks fun in VR.

    • LoreII

      Well, 3 of 5 oscar nomination of best vr games of 2017 are Psvr exclusives, and this is the 4th out of nomination,
      Sony Psvr has the balls, pc instead has fans like yourself… nerds masturbaring themselves about pixels qty… like you… disgusting…
      Better enjoy a Psvr and also other nice aspects of real life

      • HybridEnergy

        Man fuck off and suck my dick you idiot. I didn’t say anything non-factual or fan-boyish unlike yourself. VR in it’s early stage is desperate for higher resolutions and most of the issues with this game are on the tracking side, which is king in VR. Tracking and room-scale is EVERYTHING. Also, Oscar nominations? fuck outta here with that bullshit. I still play Pavlov all day anyway. Fucking stupid PSVR dick sucking fanboys.

        • LoreII

          You are very impolite and unable to explain your thoughts and feelings with reasonable words…and it’s perfect behavior that confirm your status of repressed nerd and person with obvious social problem 😏 That’s why I’ll not add anything… you already showed your loser side…
          Get a girlfriend man!stop masturbating yourself with anger 😉

          • HybridEnergy

            I have a girlfriend, she thinks you’re retarded just like I do. PSVR fanboy.

          • LoreII

            Yes yes… you have… of course

          • HybridEnergy

            Maybe one day you can graduate to real VR like a VIVE or RIFT. Maybe one day you can stop using women as a way to try and boost your own ego in an argument you started for no reason. Who knows, maybe lots of things can happen. 😉

          • LoreII

            Listen… I can see you do not understand about vr… and also you do not underhand about girls… and you just reverse your inside conflict in a videogame forum… the gf matter it’s just connected to your obvious self masturbation with hatred
            Why you do not relax a bit?
            Or just go play with your vive… 😂

          • HybridEnergy

            Thanks, that was the perfect reply to my last one that I was hoping for.

          • LoreII

            You were hoping for nothing… you are just a loser!

        • Luca

          My god, HybridEnergy. You are an easily triggered fanboy.

          • HybridEnergy

            I don’t think I’m the triggered one here. lmao

          • Luca

            Well of course you wouldn’t think so. But anyone reading your comments objectively can see that you are.

        • Mike Hamner

          You where thinking about dicks a lot while you where typing that, weren’t you?

      • ivan

        The only exclusive is Farpoint which is medicore game comparing to Lone Echo, which will probably win VR goty

        • LoreII

          Mediocre in your op Buon, cause the market and tons are f gamers loved it… but i also respect your opInion cause it’s your personal one

          • ivan

            It is not only my op) Farpoint has terrible review rating on metacritic – 70, which is equal to medicore.

            Lone Echo, for example, has 89.

          • LoreII

            And what’s about the 100 that it got? Meaningless talking to you, bye… enjoy your time man

      • IstDasDeinBecks

        Oh man. Please stop trolling

        • LoreII

          I can see it’s better not e en start withyou cause t would be a loss of time… enjoy your reading and gaming…

          • TheNameGame

            dude calm down. You clearly don’t respect other people’s opinions when you can’t even handle fair criticism and tell them it’s meaningless talking to them.

  • LoreII

    Great review, great Psvr, I’m buying it this weekend!!! Thank you Sony for all these amazing games, in the last year playing PSVR I had more fun than in the last 10 years of gaming

  • Mike549

    I can’t wait to play this tonight at midnight. I just cannot get too upset at its downgraded visuals since it is the immersion that makes all the difference. It will surely look better than Dreadhalls which is terrifying despite its rudimentary graphics. Once you feel that sense of presence I don’t think you’ll be thinking about how much worse it looks than the PC version.

  • Djinnenjous

    Meh.

  • impurekind

    Great to see a big name game like this on VR but it will be even better when there’s a game like this made specifically for VR from the get-go.

    • MrJUSTchr1s .

      once VR becomes more widely adopted developers will be willing to put more time into much bigger vr projects vs tech demos. Skyrim VR only happened because a lot more ppl adopted VR then they were ever expecting. They were expecting 3d tv numbers of adoption they got much more then they thought. Enough to create a market and its still growing. In time i hope to see a full fledged triple A VR game. So far Farpoint has come the closest.

  • dmbfk

    As a plus you say “Massive, sprawling world full of content”. My dog’s bowels are full of content. Content is vague. Is it a massive, sprawling world full of shit? or oxygen? “Perhaps you mean full of engaging content or high quality assets… but that’s not what you said. For all I know it could be a massive, sprawling world full of UploadVR journalists sucking each others dicks. That’s content, although I wouldn’t pay for it.

  • Rothgarr

    I think it’s great that so many people are passionate enough to comment. But I can’t help to imagine how much better the comments would be if we didn’t have to keep wading through the exact same X > Y comments so frequently. It adds nothing to the conversation.

    • eightg4

      It’s like in real life, when two people wants to fight each other, and a third one wants them to stop, and there is a fourth guy that wants the third one to stop convincing the first two to stop fighting 🙂

    • LoreII

      Unfortunately pc gamers are slaves of their rooms cause they are nerd in real life, and they get pleasure fighting with console guys thinking that their hardware is superior.
      They got excited after spending 1000 Usd in a pc, they feel powerful this way, what a pity they talk to console guys with a 50.000 Usd car in his garage… simply cause this guy ( me ) hate pc’s settings and boringness

      • Cody Johnson

        Fucking moron

        • LoreII

          Yourself

  • Master E

    I wasn’t too excited about Remastered Skyrim as I had already played through it on Xbox 360 and PC, but after playing a couple of hours last night I can say… THIS IS AWESOME!

    It’s definitly and older game and you’ll be able to tell, but that almost works better for VR. There are limitations to what I’d ultimately want the move controllers to do and I wish Sony would get off their asses and make a move controller with an analog that was new and supported VR better. Or sheesh just make a glove already the tech is out there.

    The visuals are great for VR, load times are nothing, and the sense of scale is giving me those awe moments the original Skyrim did the first time around.

    I’ve experienced a few graphical burps, but overall for launch it’s phenominal. If any of you are expecting some amazing graphics remember that this is an older game ported to VR. Don’t come expecting high quality as with some newer VR games for Oculus or Vive, but again… this almost works in the games favor as it doesn’t seem to be graphically demanding making for a smooth game thus far.

    Multiple movement and visual options can ease things for those who don’t heave their VR legs or visual sensitivities.

    I can’t believe we finally have a full fledged AAA game for PSVR. So far totally worth it if you missed Skyrim and love VR.

    Looking forward to VRs future even more now.

    • MrJUSTchr1s .

      If it makes you feel any better sony has done patents for a vr glove controller whether or not its actually being developed is a different matter.

  • Nathan Maxtro

    It’s amazing that Skyrim is finally in VR. Being able to play Skyrim in VR is the THE REASON why I bought a Rift last year. Unfortunately things turned out the way they did. I’m disappointed that it’s only on PSVR and that third person mode was removed from the game.

    The true test of Bethesda VR will be how they handle Fallout 4. Hopefully it will be playable on the Rift at release. Hopefully it will support mods and somebody will figure out how to enable third person mode.

    • MrJUSTchr1s .

      you realize how stupid it would look and play if you were in third person while in VR… the whole point of VR is that you are who you’re playing and your eyes are the game characters eyes. Looking at someone elses body in VR and controlling that body completely breaks immersion and would play very awkwardly.

      • Danial

        3rd person actually work great in vr .. it all depend on the player in the end

      • Nathan Maxtro

        You obviously don’t have a clue what you are talking about.

        VR is NOT all about playing in 1st person. One can be immersed in the experience just fine by playing in third person. The immersion of VR is being inside the world. It doesn’t matter if you looking through the eyes of the character or looking through the camera that is following the character. It still puts you fully in the world.

  • Nathan Maxtro

    BTW, how does Skyrim actually play on the regular vs the Pro?

    Is a Pro recommended since it was the one the reviewer primarily played on?

    If one doesn’t have a PS4 and want to play Skyrim VR which system should they buy?

    • MrLonghair

      Plays the same but visually the Pro is comfortably higher resolution and clearer in detail, no more feeling like a Dragonborn who needs to cast Summon Glasses because it’s hard to tell if it’s a tall treestump or a bandit in the distance.

      • Nathan Maxtro

        Thanks. So it seems like the Pro is the ideal platform.

  • Arkipako

    I’ve been a hardcore gamer for 35 years. I’ve also owned every major gaming device since C64. It means that I am not easily impressed. This applies to VR as well. I have both PSVR and Oculus Rift. Many games like Superhot and Eagle Flight have felt cool in the beginning but I’ve grown bored of them rather fast. But somehow Skyrim VR has blown my mind.

    I don’t feel like that I play Skyrim. Rather I feel that now I partly live in it. And the best part is that I haven’t felt any nausea although most PSVR games (like Rigs) make me extramly sick rather fast. And I use the direct movement method with the move sticks.

    I do admit that the graphics can be a bit rough at times. It also took me a while to get used to the move control scheme. But none of that maters when I lose myself in Skyrim. This game has made me a believer in VR.

  • Ethan James Trombley

    Okay here’s the problem. Upload does not have a solid scale for any of their reviews. They are reviewing Skyrim VR an 8 against normal games, when most scores they give are compared to other VR games. I have a Vive and PSVR. While I completely agree that this will be way better on Vive, this game deserves better than an 8, which is what Upload scores 70% of their games. Even on the lower speced PS4 Pro (compared to my 1080ti) this game is amazing and playing it in VR gives it fresh life for me.

    • All games are reviewed on their own merits. We’ve scored several games higher than 8 and many, many games below an 8.

  • Falpermax

    Wtf if the communities begin an headset war like pc vs console, then it’s not longer useful to believe in VR.

  • TheBusterMan

    Can’t we all just get along.Sigh.