Star Wars: Battlefront 2 Devs Drop Big Hint For VR Support

by Jamie Feltham • April 23rd, 2017

Last weekend we saw the first teaser for EA’s Star Wars: Battlefront 2, developed primarily by Battlefield developer DICE along with help from Criterion Games. Ahead of the reveal we presented a list of reasons why the game needed VR support. Now Criterion has dropped a big hint suggesting that we might well get it.

Speaking in a recent interview with Eurogamer, the developer’s Matt Webster simply noted: “We are not talking about VR at the moment for Battlefront 2. That’s a story for another day…”

That certainly makes it seem like some sort of VR support is in the works for the huge new shooter, which builds on the 2015 original with a single-player campaign and multiplayer battles across all eras of the famous film saga. But it remains to be seen exactly what form any VR support could take.

Battlefront is no stranger to VR support. Late last year Criterion released a free add-on to the PlayStation 4 version of the original game. It was a PlayStation VR (PSVR) exclusive single-player mission in which players hopped into the iconic X-Wing spaceship and went on a rescue mission that tied into the events of last year’s Rogue One: A Star Wars Story.

It was a great experience, but very separate from the main game, which offered huge multiplayer battles. We’d love to see a deeper integration with Battlefront 2, though that’s obviously a much bigger challenge than creating a separate VR exclusive mission. Still, with the sequel set to place a bigger emphasis on space battles, there’s plenty of opportunities to slip VR support into individual segments of the game.

Star Wars: Battlefront 2 is hitting on November 17th on PS4, Xbox One, and PC. VR support would a heck of a surprise for E3 in two months’ time, and maybe even challenge Fallout 4 as the biggest game for headsets on the horizon.

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  • That doesn’t sound like a big hint to me…

    • 1droidfan

      Unless the big hint is dont expect anytime soon, or perhaps ever.

  • John Collins

    Not holding my breath as it looks like PS is getting the exclusive content with their brand on the commercials.

  • Buddydudeguy

    ” we aren’t talking about it” is a big hint? wot?

  • Bundy

    LOL, the big hint was “We are not talking about VR at the moment for Battlefront 2. That’s a story for another day.” That’s PR speak for “No”. Come on guys. You might as well have “Star Wars VR CONFIRMED!!!!” as your headline for all the accuracy.

  • Marc

    GIVE ME A LIGHTSABER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • Mane Vr

    while I don’t think they have the balls to do it I can only hope they make the full game playable in vr with full locomotion

  • Jonny

    Are you joking? At the very best it means that they aren’t completely ruling out the implementation of VR sometime in the future.

  • Comedykev

    Jees, talk about click bait!!!!

  • towblerone

    Let me guess: seated with gamepad, exclusive to PSVR. *Thumbs down* *fart noise*

  • Ken O’Rourke

    Sony will be piling on the pressure to make sure this doesn’t get VR support on better resolution machines.