Nightdive Studios has had one of the biggest Kickstarter successes of recent memory with its campaign for a remake of classic sci-fi FPS, System Shock. But with 48 hours left of funding, the developer has decided to cruelly tease VR fans.
At the time of writing, the remake has raised some $1,178,221, putting it some way past its initial $900,000 goal. The developer has now revealed all of its stretch goals for the campaign, though, and they span all kinds of upgrades and bonuses from full mod support to an art book and graphic novel. Sitting at the bottom of the stretch goal list, though, is a goal for HTC Vive and Oculus Rift support for the PC version of the game. Excited? Well don’t be.
The goal is set at an astonishing $3 million, meaning Nightdive Studios would have to raise just under $2 million in less than 48 hours to reach that goal. That’s more money than it’s raised in the entire campaign thus far and, while the VR community is growing by the day, we somehow doubt there are enough of us to suddenly raise that huge amount of cash. We’d love to be proven wrong, though.
If it’s any consolation to PlayStation 4 fans, support for PlayStation VR wasn’t mentioned, even though the game will make its way to the console.
Maybe this is ultimately a good thing; we all know that the best VR games are built from the ground up for the tech, and it’s difficult to see System Shock translating into the headset smoothly. It’s an information-heavy FPS, that’s fused with the RPG genre, paving the way for later hits like Deus Ex. In it, you face off against an incredibly sophisticated form of artificial intelligence known as SHODAN. The game is probably most famous for spawning a sequel, System Shock 2, which was made by BioShock developer Irrational Games.
The remake is scheduled to arrive at the end of next year. Unless we see some sort of financial miracle within the next few days, we’re probably going to be left thinking about what could have been.