We’ve all heard the story: Apple’s ARKit will accelerate augmented reality’s market penetration by creating the world’s biggest developer platform [...]
For the eighth consecutive year, Nielsen has conducted research into the way Americans view and consume gaming. This year’s report is indicating that the demand for [...]
HTC has been conducting surveys about VR in China and now the results are in.
The following data was sourced from “2,500+ participants including 62 percent [...]
Most VR companies have stayed relatively tight-lipped about sales figures. We don’t have a clear idea on precisely how many units have been sold for the Oculus Rift, [...]
There are few things more frustrating than staring at loading screens and progress bars. In the modern age of gaming however, it’s an inevitability. Discs have to be [...]
New statistics released by Valve after two months of HTC Vive and Oculus Rift sales suggest developers need to seriously consider development of room-scale VR [...]