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Posts Tagged ‘foveated rendering’
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25

Editorial: Foveated Rendering Is Essential To Consumer VR’s 2nd Generation

Three years into consumer virtual reality, the technology is still in its first generation. While minor improvements are on the near horizon, there’s a bottleneck [...]

 
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10

Google ‘Foveated Compression’ Patent Filing Published

Alphabet’s Google filed for a patent for a compression system specifically designed for frames produced by foveated rendering.

Foveated rendering is a process [...]

 
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7

Vive Pro Eye: Everything We Know About HTC’s New Headset

Vive Cosmos wasn’t the only new VR headset introduced at HTC’s CES press conference this year. The company also debuted Vive Pro Eye, an update to last [...]

 
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8

CES 2019: HTC Vive Pro’s Eye Tracking Is Supplied By Tobii

Tobii announced today that it is the supplier of the eye tracking technology for HTC’s new Vive Pro Eye VR headset. HTC announced the Vive Pro Eye durings its special [...]

 
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24

Facebook Wins Patent For Human-Eye ‘Retinal’ Resolution VR Headset

Facebook has been awarded a patent for a head mounted display (HMD) which combines a large low resolution display and small high resolution display projected to where the [...]

 
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0

Oculus Patents Use Of Light Field Cameras for Eye Tracking

Facebook’s Oculus patented an eye tracking technique which uses light field cameras inside the headset. Most previous eye tracking systems used a regular or infrared [...]

 
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0

Eye-Tracking Group Tobii Plans To Invest $16 Million In VR By 2019

With its eye-tracking solution already on the market, Tobii could be a big player in VR going forward. Today, the company announced investment plans that it hopes will make [...]

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Vacation Simulator PC VR Review: A Template For The Future In A Playground For The Present
 
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Falcon Age Review: A Memorable Adventure With Slightly Clipped Wings
 
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Robo Recall On Oculus Quest Gameplay “Identical” To Rift, New Screenshots Released

 
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Sony Patents Prescription Glasses With Eye-Tracking To Use With VR Headset
 
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Boneworks Feels Like The First Next Generation VR Game
 
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Here’s How You Set Up Guardian On Rift S And Oculus Quest, And What Happens After

 
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The Legend of Zelda: Breath of the Wild, Mario Odyssey To Support Nintendo Labo VR
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