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Posts Tagged ‘Gamescom’
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Gamescom 2018: Telefrag Is An Unreal Tournament-Inspired Shooter For Iron Stomachs

Most developers do their best to avoid discomfort in VR but Anshar Studios seems to relish in it. Few games have shown such reckless disregard for sending players into a [...]

 
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Gamescom 2018 Hands-On: Crazy Machines VR Needs Just A Little More Invention

Hit the button, let the cogs whirl, twisting the arm. The arm taps a domino that topples into another, causing a chain reaction that ends with a pressed button that [...]

 
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Nostos Is An Open World VR RPG That Looks A Lot Like Sword Art Online

I’m a simple man. I love beautiful, cel-shaded worlds, RPGs, and fighting monsters online with friends. Similar in many ways to Sword Art Online, Nostos is all of [...]

 
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Gamescom 2018: Arizona Sunshine Free-Roaming Multiplayer Hands-On

Although zombie shooter Arizona Sunshine was released relatively early in the latest VR headset lifecycle (late 2016), it’s still one of the best games out there. Developer [...]

 
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Gamescom 2018: The Wizards On PSVR Hands-On

Carbon Studio just announced last week its gesture-based spell-slinger The Wizards is coming to PSVR, so it was fitting the team was showing it off at this year’s Gamescom [...]

 
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Population: ONE Is A New VR Battle Royale Game With Fortnite-Style Building Mechanics

Population: ONE is the latest upcoming VR battle royale game, this time from BigBox VR, the same developers behind Smashbox Arena, which is a hybrid of dodgeball and a [...]

 
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Gamescom 2018: It’s Time For VR Indies To Strike Back

Gamescom isn’t what it once was and yet it’s bigger than ever. It wasn’t so long ago that Germany’s massive gaming convention was considered a sort [...]

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Hands-On: Tetris Effect Is As Good As Everyone Says It Is
 
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Former Oculus CEO Brendan Iribe Departs Facebook
 
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Sony Patents New System For Local Multiplayer VR

 
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OTOY Partners With Light Field Lab On Holodeck Display Tech
 
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Samsung’s Odyssey+ Costs $500, Uses Anti-Screen Door Effect Display
 
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CCP Games: ‘We Expected VR To Be Two To Three Times As Big As It Was’

 
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HTC Reveals 6DOF Controllers For Its Vive Focus Standalone Headset
 
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Samsung Is Working on a VR-AR Hybrid Headset, Already Tested ‘Prototype’
 
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Vive Wireless Adapter Review: The Best VR Of 2018 Is Too Expensive

 
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Oculus CTO John Carmack Settles Legal Disputes With Bethesda Parent Zenimax
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