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Posts Tagged ‘Half-Dome’
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OC5: 4K Oculus Half Dome Prototype Would Be ‘Straightforward’

According to Oculus’ Michael Abrash, fitting the company’s new Half Dome prototype with 4K displays would be “straightforward”.

Abrash said [...]

 
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What Magic Leap One And Facebook’s Half Dome Have In Common

iFixit revealed a full teardown of Magic Leap One Creator Edition recently along with some long-awaited clarity about how the system operates.

The teardown from [...]

 
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Watch Oculus Detail Its Varifocal Half-Dome VR Prototype Here

Last month, we reported on a talk by Douglas Lanman of Oculus Research (now Facebook’s Reality Labs) from the 2018 SID Display Week event. The fascinating 40-minute [...]

 
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Facebook Explains Why It Engineered The Half Dome Varifocal VR Headset

At Display Week in Los Angeles Facebook revealed why its researchers and engineers built a varifocal VR headset.

Over the last few years researchers at [...]

 
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30

Oculus Demos ‘Half-Dome’ Rift Prototype With 140-degree FOV And Moving Varifocal Screens

During the second day of Facebook’s F8 developer conference, Oculus demonstrated what appears to be a future version of its Rift VR headset, internally called “Half-Dome.” [...]

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Oculus Rift S Hands-On: Facebook’s New PC VR Headset Takes Small But Important Steps

 
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GDC 2019 Hands-On: Oculus Quest Feels Like A Turning Point For VR
 
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Oculus Rift S Is Official: 1440p LCD, Better Lenses, 5 Camera Inside-Out Tracking, Halo Strap, $399
 
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Pimax Releases ASW-Like “Smart Smoothing” And Static Foveated Rendering

 
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HP Reverb Is An Impressively Comfortable 4K VR Headset For $599
 
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HTC Brings Gloveless Finger Tracking To Vive and Vive Pro, Gestures To Vive Focus
 
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Beat Saber Confirmed As Oculus Quest Launch Title

 
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Editorial: Foveated Rendering Is Essential To Consumer VR’s 2nd Generation
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