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Posts Tagged ‘haptic feedback’
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TouchSense Force Lets Devs Create Better Haptic Feedback On Oculus Touch

Haptic feedback is essential in bringing player’s hands into VR worlds. Without it, our virtual fingers are little more than ghosts floating through items and [...]

 
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1

AxonVR Raises $5.8 Million, CEO Expects Haptics To Be Widespread In 2-3 Years

We don’t know for sure if it’s the result of growing interest in haptics, the right moves at the right time, or a combination of both but AxonVR has pulled in the largest [...]

 
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2

Tactical Haptics Wins Additional Funding For Their VR Feedback Controller

Visual and audible elements can take virtual reality to new heights when it comes to immersion. The two combined efficiently provide an experience so close to reality it’s [...]

 
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6

Disney Is Working On A VR Chair With Haptic Feedback

Disney has some form of VR content on the way to the Oculus Rift and Gear VR before the end of the year, but this new project from the company’s Research division [...]

 
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5

PhD Student Uses $25,000 Robot to Apply Realistic Haptic Feedback to Vive Controls

Remember Nintendo’s Robotic Operating Buddy, better known as R.O.B.? He was a charming but ill-fated concept, released in the mid-80’s as a robotic second player for [...]

 
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3

HapticWave is a VR Feedback Project From Oculus That Doesn’t Use Gloves

Touch’s release draws near, but Oculus itself is far from done with VR input. Next on its checklist? Haptic feedback.

MIT Technology Review is reporting that [...]

End of the line!
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Leap Motion VP: ‘AR And VR Will Have To Make Do With Sound And Vision For The Foreseeable Future’
 
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Steven Spielberg Says He Played Mario On PSVR And The Internet Is Confused
 
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Here’s How Developing For Oculus Go Differs From Gear VR

 
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Skyrim VR: Before And After Differences Of 100+ Mods
 
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Oculus Faces ‘Existential Crisis’ In Handling Personal Data

 
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God of War: Mimir’s Vision Is PlayStation’s First AR Tie-In App
 
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40 Amazing Must-Have Skyrim VR PC Mods To Make Tamriel Even Better

 
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Hands-On: Failspace Feels Like Job Simulator Meets Star Trek: Bridge Crew
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