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Here’s Google And LG’s New 1,443 PPI VR Display
 
No Man’s Sky, Beat Saber PSVR and More Fallout: Our E3 2018 Predictions
 
E3 2018 Hands-On: Defector Makes You The Star Of Your Very Own Mission: Impossible VR Adventure
 
Facebook Explains Why It Engineered The Half Dome Varifocal VR Headset
 
GameFace Launches Pre-Orders For $599 Standalone VR Dev Kit That Supports SteamVR
 
Display Week 2018: New Samsung, JDI and LG Panels For VR Compared
 
Moss Review: Quill is The Little Mouse That Could
 
E3 2018 VR Guide: Every Press Conference And If VR Will Be There
 
Superhot Dev Working On A ‘Core VR Experience’
 
Magic Leap One Is Designed For Indoor Use, Fit Shown For The First Time
 
Insomniac’s Next VR Game Lets You ‘Go Wherever You Want’ Coming 2019
 
Hands-On – Firewall: Zero Hour Is The Tactical VR Shooter We’ve Been Waiting For
 
Oculus Faces ‘Existential Crisis’ In Handling Personal Data
 
2018 VR and AR Conference, Festival and Expo Schedule
 
Sword Art Online’s New VR Game Is Not What We Wanted
 
Nvidia CEO: Next GeForce Cards Won’t Be Revealed For A ‘Long Time’
 
Facebook Account Required To Use Oculus Venues
 
Budget Cuts Review: Thrilling Spontaneous Stealth Betrayed By Bugs And Design Issues
 
Here’s Oculus’ Latest Varifocal Headset Prototype
 
The Forest’s VR Support Is Now Live In Beta, Multiplayer Coming Soon
Posts Tagged ‘locomotion’
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6

3dRudder Review: A New Way to Move in VR

When it comes to peripheral devices, especially for VR, I’m generally pretty skeptical. In an industry that already asks me to strap a hunk of plastic on my face, [...]

 
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19

Oculus: Perfect VR Locomotion Solution is Still ‘Years Away’

If there’s one problem we’re most desperate for VR to solve right now it’s locomotion. Finding a means of movement that keeps players comfortable but [...]

 
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5

GDC 2017: Raw Data Studio Announces Sprint Vector – Blazing Fast VR

At GDC 2017, virtual reality gaming studio Survios is announcing Sprint Vector — a brand new experience focusing on one thing above all else: speed.

Survios [...]

 
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4

ResearchVR Episode 34 – VR Locomotion with Daniel Sproll of Realities.io

This week on ResearchVR we dig deep into VR locomotion from theoretical, practical and technical perspectives.

Daniel Sproll, co-founder at Realities.io, started his [...]

 
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1

‘Lucid Trips’ Is An Illuminating VR Egg Hunt With A High-Flying Movement System

Despite the suggestive naming, Lucid Trips isn’t an experience that tries to mimic the effects of taking psychedelics, but instead explores the wonders of geocaching [...]

 
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10

Zombie Hunters Rejoice! ‘Arizona Sunshine’ to Receive Long-Awaited Full Locomotion Update

This year our Game of The Year award went to Vertigo Games’ Arizona Sunshine, and for good reason. This Rift and Vive title combined exceptional mechanics with a [...]

 
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5

3DRudder Wireless Is A Cross-Platform Foot Controller That Lets You Move In VR

Locomotion issues are a major point of contention in the VR gaming scene right now. On the one hand, motion sickness is a real, verifiable problem that does plague a [...]

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Budget Cuts Review: Thrilling Spontaneous Stealth Betrayed By Bugs And Design Issues
 
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UploadVR’s Best Of E3 2018 Game Awards
 
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E3 2018 Hands-On: Evasion On PSVR With The PS Aim Controller Is A Perfect Match

 
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Microsoft Has No Plans For ‘Xbox Consoles In VR’
 
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2018 VR and AR Conference, Festival and Expo Schedule
 
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E3 2018 Hands-On – The Elder Scrolls: Blades Feels Like A Natural Fit For VR

 
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E3 2018 Hands-On: Creed VR Boxing For PSVR Is Shaping Up To Be A Contender
 
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E3 2018 Hands-On: Defector Makes You The Star Of Your Very Own Mission: Impossible VR Adventure
 
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E3 2018: Stormland Is A New Co-Op FPS From Insomniac That Constantly Evolves

 
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VR Continues To Underwhelm At E3 2018
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