2016 could be considered the official introduction of virtual reality to the world and many industries have either embraced the technology at varying levels or simply [...]
A eye-catching VR demonstration at SIGGRAPH last week displayed the very latest capabilities in human facial capture.
Mike Seymour from fxguide donned a facial [...]
If you’ve ever attended a meetup, film festival or conference with a heavy focus on VR, you’ve probably encountered the lines; they can be [...]
Tracking VR headsets across large areas is complex and complicated, especially when trying to use the existing tracking frameworks from either HTC’s Vive or [...]
HP announced a super high-end backpack PC powered by some of NVIDIA and Intel’s high end chips to power wireless VR for serious commercial use cases.
The 10.2 [...]
Over the last several years the long-running SIGGRAPH computer graphics conference served as an important marker of immersive computing’s march toward mainstream. [...]