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Posts Tagged ‘social vr’
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Pluto Wants To Become Like The Discord Of VR, Now Available

If I’m not playing a game that I’m supposed to write about then chances are I’m either playing something for fun, talking about games with friends, or [...]

 
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Social VR’s Success Depends On Humans, Not Headsets

The early success of social VR apps like Rec Room and Altspace show us that social VR ventures need to focus on key drivers of human behavior as much as they focus on [...]

 
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16

Bigscreen’s Huge Cinema Update Supports High-Fidelity Multiplayer Streaming

When we first wrote about Bigscreen over a year ago it represented something we hadn’t seen before. Users were able to invite friends into private virtual rooms where [...]

 
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3

EmbodyMe Is A Social VR App That Uses Your Own Face

Social VR apps are a big part of the industry’s future, but everyone’s got their own ideas as to what they should offer. Avatars are a big part of that [...]

 
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Experiments in Social VR With Developers from Google’s Daydream Labs

If there’s one thing most acolytes of VR can agree on, it’s that the medium is still very much an experiment in motion. While the technology has found its main homes in the [...]

 
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Chat With The Cast In A Unique VR Experience For The Power Rangers

VR headsets continue to be interesting avenues for movie production crews to promote their films, often immersing fans and those curious in an experience that adds another [...]

 
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1

GDC 2017: Epic Games’ Tim Sweeney Thinks Social Interactions Will ‘Be the Number One Use’ of VR in the Future

Given that Unreal Engine powers dozens of VR games, experiences and toolsets, it’s no surprise that Epic CEO and Founder Tim Sweeney is excited about the future of the [...]

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GameFace Launches Pre-Orders For $599 Standalone VR Dev Kit That Supports SteamVR
 
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Pixar Co-Founder: VR’s Education Potential ‘One Of The Greatest Steps In Years’
 
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PS5 Won’t Arrive Until At Least 2021, Sony Says

 
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Sword Art Online’s New VR Game Is Not What We Wanted
 
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Hands-On: Astro Bot Is A Full PSVR Platformer Based On Playroom’s Robot Rescue
 
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Hands-On: Blood And Truth Is Starting To Feel A Bit Shallow

 
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Hands-On – Firewall: Zero Hour Is The Tactical VR Shooter We’ve Been Waiting For
 
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Here’s Google And LG’s New 1,443 PPI VR Display
 
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The Forest’s VR Support Is Now Live In Beta, Multiplayer Coming Soon

 
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Here’s Oculus’ Latest Varifocal Headset Prototype
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