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HTC Vive Gets ASW-Like ‘Motion Smoothing’ For Low Specification PCs

One of the Oculus Rift’s most helpful features is Asynchronous SpaceWarp (ASW), first introduced in late 2016. HTC Vive owners have been asking Valve, which makes the [...]

 
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OpenComposite Lets Rift Play SteamVR Games Without Running SteamVR (Update)

A VR developer just released a new platform that allows Oculus Rift owners to access SteamVR content without using SteamVR itself.

Developer Campbell Suter released [...]

 
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Valve Improves SteamVR Spectator Mode, Adds New Home Environment

Valve’s SteamVR Home platform is rolling out another environment for you to make yourself cozy in. Meet the Gulping Goat space farm.

That may be the most Valve [...]

 
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SteamVR Home Gets Windows Mixed Reality-Style Virtual Panels

The latest beta update for SteamVR Home takes a page from the hub world for Microsoft’s Mixed Reality platform.

You can now spawn two types of panels inside [...]

 
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5

Valve Launches SteamVR Input For User-Made Configurations

Valve is putting accessibility right at the heart of controlling VR with the launch of a new feature today named SteamVR Input.

In supporting a wide range of [...]

 
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2

SteamVR Update Adds Auto-Resolution And Per-App Settings

Today, the official release branch of SteamVR got a new update that brings over a handful of features from the beta branch and introduces a slew of other smaller fixes. [...]

 
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12

Valve Introduces Automatic Resolution Rendering For SteamVR Based on GPU, Headset

SteamVR 2.0 may still be a ways off but Valve is introducing a new innovation on the software side today that should help VR owners get the most out of their [...]

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Crow: The Legend Review: An Essential Native American Story About The Seasons

 
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