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From Cave Paintings To Hand-Drawn VR: Adding Sound

Get that Cardboard viewer out and get it warmed up, VRgonauts! In this final installment (Part 1, Part 2, Part 3) we’ll discover the transformative power of audio (when we [...]

 
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From Cave Paintings To Hand-Drawn VR: Overcoming Hurdles

Buckle up, VRgonauts! In this installment we’ll take a deep and hurtling dive straight into the belly of the production beast, where uncertain dangers bubble up and burn [...]

 
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From Cave Paintings To Hand-Drawn VR: Early Adopters

Welcome back VRgonauts!

In this episode you’ll follow along as the team forges its way through a tangle of technologies to arrive at our particular path to [...]

 
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From Cave Paintings To Hand-Drawn VR: Inspiration

Even after a 25-year animation career, I can still remember the exact moment that I decided to become a professional animator: It was at an all-night movie marathon of [...]

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