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Facebook Is Shutting Down VR Content Division Oculus Story Studio
 
Pornhub Gets Half A Million VR Views A Day
 
HTC Vive Is Getting A $220 Plug-And-Play Eye Tracking Peripheral Next Month
 
Microsoft Reveals Motion Controllers For Windows VR Headsets
 
This is How Fake News Happens: The Reporting of Palmer Luckey and Nimble America
 
This Video Shows Nintendo Switch VR Is Already Possible
 
Here’s Every Game That Supports PSVR’s New Aim Controller
 
Field in View: Why The Aim Controller Is PSVR’s Secret Weapon
 
Tokyo’s Adult VR Show Features Simulated Women Walking On Your Chest (NSFW)
 
Update: Sony Says Battlefront 2 PSVR Email Is ‘Incorrect’
 
5 Things Bethesda Needs To Do To Make Fallout 4 Work In VR
 
Report: VR And AR Developers Aren’t Making Enough Money To Justify Investments
 
Google Daydream’s Star Wars VR Experience Touts PC-level Graphics on Mobile
 
Counter-Strike VR Is (Basically) Here And Its Name Is Pavlov
 
Hands On: Tracking The Progress With Acer’s Development Edition Windows VR Headset
 
HP and Acer VR Headsets Available For Pre-Order Today Starting At $300
 
Holographic Waveguides: What You Need To Know To Understand The Smartglasses Market
 
The VR Spec Sheet: Rift, Vive, PSVR, Acer And HP Compared
 
Report Highlights Tracking Differences Between Vive and Rift
 
Community Download: Does Sony’s PSVR Need An Upgrade?
Posts Tagged ‘VR’
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Understanding An Autistic Child Through VR – ResearchVR Podcast 41

This week on ResearchVR we talk about an innovative use of VR as a therapeutic tool to work with autistic children. Check out our discussion with Kirill Pokutnyy and Sergei [...]

 
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When E-Sports Become V-Sports – ResearchVR Podcast 40

On this week’s episode, Dr. Alexander Kutter and Phillip Steinfatt from VR Nerds sit down to discuss their new exciting arcade VR experience, Tower [...]

 
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ResearchVR Episode 38 – FOVE and Eye-Tracking in VR

This week on ResearchVR you have a chance to catch up with our latest episode, where Az analyzed FOVE in detail with Jim Preston, Director of Strategy and Business [...]

 
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What Brexit Means For The UK VR Industry

As of this week it’s officially official: the United Kingdom is leaving the European Union. Last year’s historic referendum might have come to a close in June, [...]

 
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Disney Shows How VR Can Teach You To Catch A Ball

You might think Disney is too busy making blockbuster movies to spend time researching how VR can help teach you to catch. Well, strangely, you’d be wrong.

The [...]

 
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Field in View: VR Skeptics Will Say We’ve Lost Our Humanity, Let’s Prove Them Wrong

Put aside Ready Player One for a second, I’ve got something else to add to the VR Recommended Reading/Watching list: Robot & Frank. This short, sweet little movie [...]

 
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ResearchVR Episode 37 – Configuring Your Car In Virtual Reality

This week on ResearchVR we discuss in depth a highly anticipated VR application — car configuration.

Also, you can meet us in person during this year’s [...]

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Report: Samsung To Reveal UHD Display Primed For VR Today
 
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Microsoft Research Reveals New, Slimmed Down AR Glasses
 
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Oculus v1.15 Update Adds Full Room Scale Support, Rolling Out Now

 
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HTC Releasing ‘Standalone’ Google Daydream VR Headset ‘Later This Year’
 
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Report: VR And AR Developers Aren’t Making Enough Money To Justify Investments
 
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Field in View: Why The Aim Controller Is PSVR’s Secret Weapon

 
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The VR Spec Sheet: Rift, Vive, PSVR, Acer And HP Compared
 
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Microsoft Reveals Motion Controllers For Windows VR Headsets
 
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HP and Acer VR Headsets Available For Pre-Order Today Starting At $300

 
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Here’s Every Game That Supports PSVR’s New Aim Controller
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