The Mage’s Tale is one of the most feature-filled RPGs developed for VR headsets thus far. Clocking in just over 10 hours for a straight playthrough, it’s a full game with rich combat, lots of customization options, and superb voice acting.
When the game released on PSVR earlier this year we loved the port, but noted the lack of PS4 Pro enhancements. As a result, the game didn’t look nearly as good as it could have. Finally that’s been rectified today.
The update is free to anyone that plays the game on a PS4 Pro and includes:
- Higher-resolution textures,
- Supersampling enabled,
- Higher-quality particle systems.
We haven’t looked at the difference ourselves yet, but this should be a noticeable bump in fidelity. The difference for PS4 Pro enhanced games is quite noticeable these days and honestly it’s hard not to recommend the console for PSVR users at this point. At launch it was less of a sure-thing, but now some of the best games look and play better on a PS4 Pro.
In addition to those PS4 Pro enhancements, today’s patch also introduces 3DRudder support and adds button information to the game for resetting camera and player position.
Here is what we had to say in our review:
he Mage’s Tale on PSVR is one of the best examples of how to take a tried-and-true existing gaming genre and adapt it for the new VR medium. While it retains plenty of design decisions that make it clear where its roots lie, The Mage’s Tale iterates on principles that truly move the first-person dungeon crawler RPG sub-genre forward in big ways.
Let us know what you think of this news down in the comments below!