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The Wizards VR Game Series Has Sold Over 200,000 Copies Across All Platforms

The Wizards VR Game Series Has Sold Over 200,000 Copies Across All Platforms

Action-adventure spellcasting VR RPG series The Wizards from Carbon Studios has sold over 200,000 copies across all platforms combined. There have been four releases so far, with The Wizards – Dark Times launching most recently in mid-2020.

The first game in the series, The Wizards, was an ambitious action-adventure that pitted spellcasting warriors against hordes of enemies across a variety of levels punctuated by brief moments of exploration and light puzzle solving. To give credit where credit is due, at the time, it was refreshing expansion of the tired “wave shooter” format that had become all-too-popular at the time.

After that it got an Enhanced Edition with more content and features, ported to PSVR, then an Oculus Go spin-off titled The Wizards: Trials of Meliora, and finally Dark Times last year. Carbon Studios is now working on a full Quest port of Dark Times, as well as a new Warhammer VR game: Warhammer Age of Sigmar: Tempestfall. Carbon Studios intends on continuing to support Dark Times after it hits Oculus Quest as well.

“We want to show all VR gamers that we appreciate their involvement and thank them for their support,” says  Aleksander Caban, Carbon Studios Co-Founder, in a prepared statement. “The best way we can do that is by giving them even more entertainment in our title. All of the planned additional content will be available to everyone who bought the game, free of charge. The VR community supports and trusts us, and thanks to them we have the opportunity to keep working on this title by introducing new features and improving on what has already been presented.”

What makes The Wizards so enduring as a VR series is the interactivity of its gameplay. Rather than just pointing and pulling a trigger to cast spells, you have to actually draw the runes in the air to summon the magic into your hand first. Things like fireballs, ethereal bows, shields, lightning blasts, and more all require you to memorize and reenact various gestures. It does a great job of making you feel like a sorcerer.

This is a big milestone for a small indie studio with a plucky brand and well-received franchise. Let us know if you’re a fan of The Wizards down in the comments below!

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