Skydance Interactive released a new behind the scenes video last week showing some stunning new footage of The Walking Dead’s Saints & Sinners‘ environments, set in New Orleans.
The VR game was announced back in July, with a release date initially set for this year. That date has since been revised to January 23, 2020, which is still not too far off.
We went on hands-on with the game last month and we were quite impressed, with Aron highlighting the survival-based combat and the difficult ethical decisions he had to make during the demo. He also noted that the stylized version of New Orleans had him “eager to explore more” upon the game’s release.
A new video from Skydance Interactive, embedded above, delves further into that stylized New Orleans setting, showing some beautiful new footage and explaining why the team chose the city when starting development.
“I think the resilience of the city, we all know it,” said Davidson Cole, one of the game’s writers. “That’s something we’re trying to explore in terms of the human side of things. The Walking Dead is all about resilience as it is, and then you magnify that with a city that has proven extreme resilience over the years.”
They also gave a look at the player’s home base in the game, which is set in a cemetery bordered by high walls (which then affords the convenience of having no walkers in sight). Within the cemetery, there’s a customized church bus stocked with weapons and maps to help you out.
The Walking Dead: Saints & Sinners will release on January 23, 2020 for the Rift, Vive and Valve Index.