The Star Wars: Battlefront Rouge One X-Wing VR Mission remains one of the best experiences on Sony’s PlayStation VR (PSVR), but its developers might have something in store for the full game’s upcoming sequel, Star Wars: Battlefront II.
Alex Mole, Tech Director at X-Wing VR developer Criterion Games, recently suggested as much on Twitter. Replying to one fan about Criterion’s current projects, Mole said that the team was currently working on “something awesome in Battlefront II.” Mole didn’t have any other hints to offer about the game, though.
— Alex Mole (@TheRealMolen) April 14, 2017
Since then, Battlefront II has been revealed in full. The bulk of the game is being developed by DICE, the famed developer primairly known for its own first-person shooter (FPS) series, Battlefield. In the reveal over the weekend is was confirmed that Criterion is working on the game’s vehicular combat, which plays a central role in the series. No VR support has been mentionned, but hopefully their experience in the field means they’re working on it for this portion of the game too.
Shortly before Battlefront II was properly announced we talked about five reasons it really needs to support VR. The sequel is set to let you play a role in some of the biggest battles from the entire Star Wars saga, across all three trilogies. The trailer revealed playable characters like Yoda and Darth Maul as well as newcomers Rey and Kylo Ren. Sadly, there’s been no VR-related announcements for the game so far, but maybe we could hear something at E3 in June.
Battlefront II hits PlayStation 4, Xbox One and PC on November 17th.