Update: Official hands-on impressions are hitting the internet today on October 8th, 2018, so we’ve republished the below article featuring an excerpt from an interview with Pete Hines from E3 about the game’s lack of VR support that originally ran on June 14th, 2018.
Original: Today at E3 2018 I got the chance to sit down for a private interview with Bethesda’s Senior Vice President of Global Marketing and Communications, Pete Hines. Most would agree that, out of all of the major press conferences at the start of the week, Bethesda’s was the best. It featured expansions on existing games, brand new game announcements, and extended looks at previously announced games. Everything looked great and Todd Howard lit the internet on fire with his charismatic delivery.
Undoubtedly one of the biggest games at E3 this year was the main feature of their conference: Fallout 76. While it isn’t playable at the show, it will have an open beta soon for testing, as it’s the first game developed by Bethesda Game Studios to include online features (The Elder Scrolls Online is developed by ZeniMax Online Studios) and the first multiplayer game in the Fallout franchise.
Given Bethesda’s recent history with VR in Skyrim VR, Fallout 4 VR, DOOM VFR, and now Wolfenstein: Cyberpilot and The Elder Scrolls: Blades on the horizon, I had to ask:
Will Fallout 76 have VR support?
“I’m not sure how that would work,” Hines replied. “I’ve never heard that [VR] once mentioned in relation to Fallout 76. That doesn’t mean that it’s not going to happen, though.”
Hines explained that Bethesda, as a publisher, doesn’t try and push VR on development teams at all. If it’s something a studio or team wants to do and thinks would be a good fit, then great, but they don’t want to force VR if it isn’t appropriate or compatible.
Fingers crossed that Fallout 76 eventually gets VR support, but at this point I’m not so sure that’s gonna happen — at least not anytime soon.
What do you think of this news? Let us know what you think down in the comments below!