The eccentric world of Cartoon Network is soon to get the VR treatment.
Cartoon Network Journeys VR doesn’t bring famous shows like Dexter’s Laboratory or Powerpuff Girls into VR. In fact, it doesn’t even feature any of the new shows that I’m too old to understand. Instead, it features three original adventures that hone in on unique interactions and experiences.
In Beyond Beeville, for example, you play a one-winged bee that sets out on a journey to save its colony. Meanwhile, in Jest to Impress, you take on the role of a court jester and must make your king laugh. Finally, in Kosma Kwest, you train in metaphysical lessons to replace The Supreme Being before he heads out on holiday.
While it’s initially disappointing to learn the game won’t feature classic characters, each of these minigames seems genuinely considered and intriguing. Beeville has you exploring nature in minute detail, while Jest to Impress puts you on edge with the risk of failure. Kosma Kwest, meanwhile, looks like it’s full of all sorts of trippy.
The game appears to be jointly-developed by Paper Crane Games and TwinSky Games. It’s the second project to come out of the Cartoon Network’s VR Lab following last year’s We Bare Bears: Food Truck Rush. The game is already listed on Steam.
The LA Times says Cartoon Network Journeys will release on Steam on October 1. It’ll support the Oculus Rift and HTC Vive and be available for free. Don’t expect it to be the longest game, then, but we’re looking forward to it all the same.