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UPDATE: Celebrating a Return to Rift, ReVive Adds EVE: Valkyrie and AirMech: Command Support

UPDATE: Celebrating a Return to Rift, ReVive Adds EVE: Valkyrie and AirMech: Command Support

UPDATE: This article originally stated that AirMech: Command was fully exclusive to the Oculus Rift, though that’s not quite the case. Carbon Games has been in touch to confirm the game could come to other systems, but hasn’t yet confirmed that it will actually port it. Apologies for the error.

Story: It’s been quite a month for the Oculus Rift, book ended by issues surrounding the ReVive hack. Now that hack has expanded its list of compatible games.

ReVive now supports both CCP Games’ flagship multiplayer space simulator, EVE: Valkyrie, and Carbon Games’ VR strategy, AirMech: Command. That means that both of these games, both exclusive to the Oculus Rift at the time of writing, can be played on the HTC Vive too. Currently the system’s developers are aware of issues with the latter game; audio isn’t yet working. They join an extensive list of compatible games, many of which were developed under the Oculus Studios banner, meaning Oculus funded their development.

Of course, EVE: Valkyrie is actually coming to the Vive natively this year, though a specific date hasn’t yet be mentioned. Oculus and Vive owners will even be able to play against each other online along with PlayStation VR. AirMech, on the other hand, exclusive to the Rift right now, though it’s not yet clear if it will head elsewhere. Other Studios titles like Chronos, Lucky’s Tale, and Edge of Nowhere are also working under the system, though some games like Defense Grid 2 are known to have issues when running in the Vive.

These two new games are the first to be added to ReVive after Oculus reversed its restrictions on the Oculus Home store that had blocked its use. Those restrictions were implemented last month though were quickly circumvented by ReVive’s creators, ironically opening up the store to a greater risk of piracy. However late last week the company quietly removed those restrictions once more. A statement following the move noted that Oculus “won’t use hardware checks as part of DRM on PC in the future.”

While it may have removed its restrictions, Oculus doesn’t condone the use of the hack, as it noted in an initial statement following the release of ReVive earlier this year. The company has come under fire for its approach to securing exclusive content, however, and will surely hope that this reversal will help to ease some of the criticisms some fans have levelled at it.

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